23 lines
No EOL
461 B
C#
23 lines
No EOL
461 B
C#
// Copyright 2017 Mike Fricker. All Rights Reserved.
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namespace UnrealBuildTool.Rules
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{
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public class StreetMapRuntime : ModuleRules
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{
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public StreetMapRuntime(ReadOnlyTargetRules Target)
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: base(Target)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreUObject",
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"Engine",
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"RHI",
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"RenderCore",
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"ShaderCore",
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"PropertyEditor"
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}
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);
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}
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}
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} |