README : liens des archives V1.1 et V1.2 retires, section branches et tags a jour (main + tags v1.0 a v1.5)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@ -18,11 +18,8 @@ play, download the full source archive.
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(4.94 GB, SHA-256 `bda44e52e8f45775e09fdea51b613bb64fc5e0c7fd0ec76108804e0bb39b3426`);
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- [LifePlay_Revival_V1.3_UE5.5_Full_Source_Code.7z](https://mega.nz/file/etRHxBgL#HahjZwDV9SFlZ9sZvOc6hz_6JBgg-YjO14UUe0C73Fs)
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(4.95 GB, SHA-256 `24e7d58f759ca8998fe0d7ddc8c6a4c30262978806903e6d3deb68b37c46512a`);
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- [LifePlay_Revival_V1.2_UE5.5_Full_Source_Code.7z](https://mega.nz/file/jsxiGBzC#p7ATVcKz-7f_9CIqwXkhv3nILTIQ8txy5K_RZNxpF_c)
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(4.94 GB, SHA-256 `fb298583743497799dd274cc62b8cf80fbef3445766be5898201924c64674f1a`);
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- [LifePlay_Revival_V1.1_UE5.5_Full_Source_Code.7z](https://mega.nz/file/rwpRTbjA#P6sKfJM8xfGeLXcIylUsUvRSGezLi36FWtXgwxFxvvo)
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(4.94 GB, SHA-256 `6dbfb18e55e51558708239856b54f757b6044307d2d1cf261e88c94baaf617ae`);
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- the V1 archive is no longer hosted (storage space); its Git state remains available with the `v1.0` tag.
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- the V1, V1.1 and V1.2 archives are no longer hosted; their Git state remains available with the `v1.0`, `v1.1`
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and `v1.2` tags.
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- Same layout as the original author's full source archives: the project folder at the archive root, 7z LZMA2.
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- Contains the complete `Content` folder (including `Content/Heavy` converted to UE5 format), the compiled editor
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modules in `Binaries` (the project opens without compiling), the `StreetMap` and `ModdingExtra` plugins, and a
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@ -156,19 +153,11 @@ Changes since V1, each validated in game against UE 4.27 on an identical play pa
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- Known issues and planned work: [`Docs/Migration/Registre_Erreurs.md`](Docs/Migration/Registre_Erreurs.md) (error
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register) and the L7 work packages in [`Docs/Migration/04_Cahier_Des_Charges.md`](Docs/Migration/04_Cahier_Des_Charges.md).
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## Branches
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## Branches and tags
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| Branch | Contents |
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|---|---|
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| `main` | **reference**: the latest validated UE 5.5 version, base for further development |
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| `ue5.5-v1.5` | the V1.5 as validated |
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| `ue5.5-v1.4` | the V1.4 as validated |
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| `ue5.5-v1.3` | the V1.3 as validated |
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| `ue5.5-v1.2` | the V1.2 as validated |
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| `ue5.5-v1.1` | the V1.1 as validated |
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| `ue5.5-v1` | the V1 as validated |
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| `archive/ue4.27` | the project as it ran on UE 4.27, before the migration (archive) |
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| `archive/original` | Vinfamy's original repository, V3.6 (archive) |
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- `main`: **reference**, the latest validated UE 5.5 version, base for further development.
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- Tags `v1.0` to `v1.5`: each released version as validated.
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- The original project (UE 4.27) is Vinfamy's repository: [vinfamy/LifePlay](https://github.com/vinfamy/LifePlay).
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## Developer documentation (French)
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@ -178,9 +167,8 @@ Start with [`Docs/Migration/README.md`](Docs/Migration/README.md). Main document
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[useful commands](Docs/Migration/09_Commandes_Utiles.md) (including in-game diagnostic options) and the
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[operating protocol](Docs/Migration/10_Protocole_Operations.md) followed for every change.
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Each migration step has `<step>-avant` / `<step>-apres` (before / after) tags. The change log
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[`Docs/Migration/Journal_Modifications.md`](Docs/Migration/Journal_Modifications.md) records every change with its
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rollback procedure.
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The change log [`Docs/Migration/Journal_Modifications.md`](Docs/Migration/Journal_Modifications.md) records every
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change with its rollback procedure.
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## Repository contents
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