Charge le plugin via AdditionalPluginDirectories, conserve ShowCouple et les commandlets anim côté jeu, et documente les lots S0–S8 (CHG-212 à CHG-220). Co-authored-by: Cursor <cursoragent@cursor.com>
7 lines
552 B
Batchfile
7 lines
552 B
Batchfile
@echo off
|
|
rem Meme chambre que la sandbox pair. Le menu en haut a gauche choisit Interaction ou Pair.
|
|
rem L'instance de jeu du Blueprint n'est pas chargee. Aucun Blueprint n'est modifie.
|
|
setlocal
|
|
set "UE=D:\Game\Launcher\Engine\UE_5.5\Engine\Binaries\Win64\UnrealEditor.exe"
|
|
set "PROJ=%~dp0..\..\LifePlay.uproject"
|
|
start "" "%UE%" "%PROJ%" "/Engine/Maps/Entry?game=/Script/LPSandbox.LPPairSandboxGameMode" -game -windowed -ResX=1600 -ResY=900 "-ini:Engine:[/Script/EngineSettings.GameMapsSettings]:GameInstanceClass=/Script/Engine.GameInstance"
|