uproject : TargetPlatforms Windows, plugins explicites (ModdingExtra, StreetMap, EnhancedInput ; McpAutomationBridge limite a l'editeur ; AndroidFileServer desactive). DefaultEngine.ini : section AndroidFileServer retiree (n'est plus recreee). Binaries/Intermediate/caches deplaces vers D:\Game\LifePlay_Backup_5.5\L2\_purge. Tests : LifePlayEditor et LifePlay Win64 Development compilent sans erreur ni avertissement ; demarrage editeur sans LogClass Error ; releve LPCheckMeshAssignment identique a L1 ; T-STAT-02..04 au vert. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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| .. | ||
| DefaultEditor.ini | ||
| DefaultEditorSettings.ini | ||
| DefaultEngine.ini | ||
| DefaultGame.ini | ||
| DefaultInput.ini | ||