uproject : TargetPlatforms Windows, plugins explicites (ModdingExtra, StreetMap, EnhancedInput ; McpAutomationBridge limite a l'editeur ; AndroidFileServer desactive). DefaultEngine.ini : section AndroidFileServer retiree (n'est plus recreee). Binaries/Intermediate/caches deplaces vers D:\Game\LifePlay_Backup_5.5\L2\_purge. Tests : LifePlayEditor et LifePlay Win64 Development compilent sans erreur ni avertissement ; demarrage editeur sans LogClass Error ; releve LPCheckMeshAssignment identique a L1 ; T-STAT-02..04 au vert. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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|---|---|---|
| .. | ||
| Architecture | ||
| Migration | ||
| Modding | ||
| Change_Logs.txt | ||
| FAQ.txt | ||
| Game_Controls.txt | ||
| Project_Intro.txt | ||
| Turn Photo Into LP Character.pdf | ||