LifePlay-Revival/Source/LifePlay/LPStringCompat.cpp
edujiro5972 8084622450 LifePlay UE 5.8 : état de développement au 2026-10-19
Tickets : REP1-T4

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-19 22:57:42 +02:00

68 lines
2.4 KiB
C++

// Portage UE 5.5 - voir LPStringCompat.h
#include "LPStringCompat.h"
TArray<FString> ULPStringCompat::ParseIntoArray(const FString& SourceString, const FString& Delimiter, const bool CullEmptyStrings)
{
// Transcription de FString::ParseIntoArray, UE4 (String.cpp, lignes 940-963).
TArray<FString> OutArray;
const TCHAR* Start = *SourceString;
const int32 DelimLength = Delimiter.Len();
if (Start && *Start != TEXT('\0') && DelimLength)
{
while (const TCHAR* At = FCString::Strstr(Start, *Delimiter))
{
if (!CullEmptyStrings || At - Start)
{
OutArray.Emplace(UE_PTRDIFF_TO_INT32(At - Start), Start);
}
Start = At + DelimLength;
}
if (!CullEmptyStrings || *Start)
{
OutArray.Emplace(Start);
}
}
return OutArray;
}
int32 ULPStringCompat::FindUE4(const FString& Str, const FString& SubStr, ESearchCase::Type SearchCase, ESearchDir::Type SearchDir, int32 StartPosition)
{
// UE4 : FCString::Stristr(Start, TEXT("")) ne trouve jamais rien (il cherche nul final).
if (SubStr.IsEmpty() && SearchCase == ESearchCase::IgnoreCase && SearchDir == ESearchDir::FromStart)
{
return INDEX_NONE;
}
return Str.Find(SubStr, SearchCase, SearchDir, StartPosition);
}
int32 ULPStringCompat::FindSubstring(const FString& SearchIn, const FString& Substring, bool bUseCase, bool bSearchFromEnd, int32 StartPosition)
{
// Meme corps que UKismetStringLibrary::FindSubstring, avec FindUE4.
const ESearchCase::Type Case = bUseCase ? ESearchCase::CaseSensitive : ESearchCase::IgnoreCase;
const ESearchDir::Type Dir = bSearchFromEnd ? ESearchDir::FromEnd : ESearchDir::FromStart;
return FindUE4(SearchIn, Substring, Case, Dir, StartPosition);
}
bool ULPStringCompat::Contains(const FString& SearchIn, const FString& Substring, bool bUseCase, bool bSearchFromEnd)
{
return FindSubstring(SearchIn, Substring, bUseCase, bSearchFromEnd) != -1;
}
bool ULPStringCompat::Split(const FString& SourceString, const FString& InStr, FString& LeftS, FString& RightS, ESearchCase::Type SearchCase, ESearchDir::Type SearchDir)
{
// Meme corps que FString::Split (UE4 et 5.5), avec FindUE4.
const int32 InPos = FindUE4(SourceString, InStr, SearchCase, SearchDir);
if (InPos < 0)
{
return false;
}
LeftS = SourceString.Left(InPos);
RightS = SourceString.Mid(InPos + InStr.Len());
return true;
}
FString ULPStringCompat::GetStringAtOrEmpty(const TArray<FString>& Array, int32 Index)
{
return Array.IsValidIndex(Index) ? Array[Index] : FString();
}