LifePlay-Revival/Docs/Modding/Functions/timeoutActorPrecise.txt

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2018-07-26 05:54:22 +00:00
timeoutActorPrecise(hours, actor1, actor2, ..., actorN)
Timeout these actors for x hours so that they won't trigger in any scene again. The number of hours is fixed and not affected by the scene frequency setting.
Example:
"John just interacted with me in a scene. I don't want him to appear until tomorrow."
timeoutPrecise(24, John) // will be exactly 24 hours regardless of the scene frequency setting