Commit graph

3 commits

Author SHA1 Message Date
edujiro5972
d8a0f859ce DC1 : plugin LPAnimCore (LPAnimRedirect, LPCoupleSim) ; LifePlay ne depend plus de LPAnimMeasure (CHG-234)
Plugins/LPAnimCore (Runtime, PreDefault, toutes configurations) recoit la partie runtime
de l'ancien LPAnimMeasure de l'addon. LifePlay.Build.cs : LPAnimMeasure -> LPAnimCore.
LifePlayEditorTools depend encore de LPAnimMeasure jusqu'a DC2. Pin addon 3e9c32f.
Validation : DC1-BUILD code 0, DC1-VAL PASS (tournees Mesure identiques a SB2-REF,
controle visuel utilisateur marche et ShowCouple).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 18:31:01 +02:00
edujiro5972
0016dc2197 AP7 : pilote AnimPipeline, méthodes ue4/ue5/genesis_direct, identification du squelette, mod lpr_anim_freeanims, cuisson DLC (ProjectVersion 2026.10.1.6)
Phase AP7 (CHG-221..224).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 15:49:56 +02:00
edujiro5972
04b053554f Sandbox addon : brancher le jeu sur LifePlay-Sandbox (plugin LPSandbox).
Charge le plugin via AdditionalPluginDirectories, conserve ShowCouple et les commandlets anim côté jeu, et documente les lots S0–S8 (CHG-212 à CHG-220).

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-10-06 21:10:53 +02:00