81 KiB
81 KiB
| 1 | journal | controle | niveau | compte | seuil | verdict | exemple |
|---|---|---|---|---|---|---|---|
| 2 | D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log | fatal | bloquant | 0 | <= 0 | PASS | |
| 3 | D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log | plantage | bloquant | 0 | <= 0 | PASS | |
| 4 | D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log | error | bloquant | 0 | <= 0 | PASS | |
| 5 | D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log | none_total | bloquant | 50 | <= 50 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log:1174 GI.GI_C:SavePreset :: CallFunc_GetSkeletalMesh_ReturnValue_3 |
| 6 | D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log | none_fonction | bloquant | 16 | <= 20 | PASS | |
| 7 | D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log | repetition | informatif | 321 | <= 500 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log:1588 (x321) [2026.10.13-16.32.11:151][306]LogScript: Warning: Attempted to access index 0 from array Floats_3_823069F94F02CDC46067B8A9279787B2 of length 0! |
| 8 | D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log | suivi:le joueur quitte | informatif | 0 | <= 100 | PASS | |
| 9 | D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log | suivi:Temoin C2 : camera a moins de 60 cm de la tete | informatif | 0 | <= 3 | PASS | |
| 10 | D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log | suivi:Touche C : SpaceOn=0 | informatif | 0 | <= 0 | PASS | |
| 11 | D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log | rafale:Show couple : bloque | informatif | 0 | <= 100 | PASS | |
| 12 | D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log | bloque | informatif | 3 | <= 5 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log:5550 [2026.10.13-16.36.44:787][660]LogCharacterMovement: Person_C_2147481908 is stuck and failed to move! Velocity: X=-41.19 Y=-64.13 Z=0.00 Location: X=-3131615.40 Y=-14967196.68 Z=-99.00 Normal: X=0.00 Y=0.00 Z=-1.00 PenetrationDepth |
| 13 | D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log | hitch_max | informatif | 3216 | <= 5000 | PASS | System.Object[] |
| 14 | D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log | hitch_nb | informatif | 2 | <= 15 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log:941 [2026.10.13-16.31.28:376][ 0]LogLifePlay: Warning: LPDebug hitch : 1202.1 ms (seuil 50.0) #1 |
| 15 | D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log | enfonce | informatif | 0 | <= 2 | PASS | |
| 16 | D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log | sous_piece | informatif | 276 | <= 2 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log:5630 releve 16.36.48 PlayerCharacter occ=NODE_AddStaticMeshComponent-0_194 coll=QueryAndPhysics feetZ=-189.0 floorZ=0.0 delta=190.0 x=-3131575.3 y=-14967357.3 roomZ=-115 |
| 17 | D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log | flotte | informatif | 0 | <= 3 | PASS | |
| 18 | D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log | hors_piece | informatif | 0 | <= 0 | PASS | |
| 19 | D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log | fige | informatif | 0 | <= 2 | PASS | |
| 20 | D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log | chevauchement | informatif | 7 | <= 3 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log:27443 CLOSE PlayerCharacter Person_C_2147481884 gap=-40 (ni l'un ni l'autre en NoCollision) |
| 21 | D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log | zqsd_ignore | informatif | 19 | <= 2 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log:10940 ZQSD recu (forward=1 right=0) mais accel=0, sans menu ni scene |
| 22 | D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log | couple_flotte | informatif | 0 | <= 2 | PASS | |
| 23 | D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log | couple_sous | informatif | 0 | <= 0 | PASS | |
| 24 | D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log | releve_tardif | informatif | 0 | <= 2 | PASS | |
| 25 | D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log | notify | informatif | 0 | compte seul | INFO | |
| 26 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log | fatal | bloquant | 0 | <= 0 | PASS | |
| 27 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log | plantage | bloquant | 0 | <= 0 | PASS | |
| 28 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log | error | bloquant | 0 | <= 0 | PASS | |
| 29 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log | none_total | bloquant | 21 | <= 50 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log:1182 GI.GI_C:SavePreset :: CallFunc_GetSkeletalMesh_ReturnValue_3 |
| 30 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log | none_fonction | bloquant | 9 | <= 20 | PASS | |
| 31 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log | repetition | informatif | 85 | <= 500 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log:1531 (x85) [2026.10.13-18.25.17:115][989]LogScript: Warning: Attempted to access index 0 from array Floats_3_823069F94F02CDC46067B8A9279787B2 of length 0! |
| 32 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log | suivi:le joueur quitte | informatif | 469 | <= 100 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log:4506 [2026.10.13-18.25.50:909][977]LogLifePlay: Display: Marche : le joueur quitte NODE_AddStaticMeshComponent-0_230 (unOccupyFnt) |
| 33 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log | suivi:Temoin C2 : camera a moins de 60 cm de la tete | informatif | 32 | <= 3 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log:1442 [2026.10.13-18.25.11:568][658]LogLifePlay: Temoin C2 : camera a 25 cm de la tete (hauteur +24) ; sonde Camera : rien ; sonde Visibility : rien ; boite C2 : marge 34 cm (largeur X 257, Y 1515) |
| 34 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log | suivi:Touche C : SpaceOn=0 | informatif | 0 | <= 0 | PASS | |
| 35 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log | rafale:Show couple : bloque | informatif | 0 | <= 100 | PASS | |
| 36 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log | bloque | informatif | 3 | <= 5 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log:9660 [2026.10.13-18.27.00:775][127]LogCharacterMovement: Person_C_2147481980 is stuck and failed to move! Velocity: X=-23.59 Y=-69.34 Z=0.00 Location: X=-3131401.41 Y=-14967143.93 Z=-86.16 Normal: X=0.00 Y=0.00 Z=1.00 PenetrationDepth: |
| 37 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log | hitch_max | informatif | 35697 | <= 5000 | ALERTE | System.Object[] |
| 38 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log | hitch_nb | informatif | 4 | <= 15 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log:941 [2026.10.13-18.24.38:913][ 0]LogLifePlay: Warning: LPDebug hitch : 1135.1 ms (seuil 50.0) #1 |
| 39 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log | enfonce | informatif | 11 | <= 2 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log:3376 releve 18.25.21 Person_C_2147481980 occ=- coll=QueryAndPhysics feetZ=-165.5 floorZ=-105.1 delta=57.5 x=-3131401.4 y=-14967274.9 |
| 40 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log | sous_piece | informatif | 14 | <= 2 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log:3376 releve 18.25.21 Person_C_2147481980 occ=- coll=QueryAndPhysics feetZ=-165.5 floorZ=-105.1 delta=57.5 x=-3131401.4 y=-14967274.9 roomZ=-115 |
| 41 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log | flotte | informatif | 2 | <= 3 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log:8437 releve 18.26.46 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-94.4 floorZ=-94.3 delta=-19.9 x=-3131563.7 y=-14967996.4 |
| 42 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log | hors_piece | informatif | 0 | <= 0 | PASS | |
| 43 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log | fige | informatif | 0 | <= 2 | PASS | |
| 44 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log | chevauchement | informatif | 4 | <= 3 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log:17210 CLOSE PlayerCharacter Person_C_2147481932 gap=-29.1 (ni l'un ni l'autre en NoCollision) |
| 45 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log | zqsd_ignore | informatif | 0 | <= 2 | PASS | |
| 46 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log | couple_flotte | informatif | 0 | <= 2 | PASS | |
| 47 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log | couple_sous | informatif | 0 | <= 0 | PASS | |
| 48 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log | releve_tardif | informatif | 0 | <= 2 | PASS | |
| 49 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log | notify | informatif | 0 | compte seul | INFO | |
| 50 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log | fatal | bloquant | 0 | <= 0 | PASS | |
| 51 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log | plantage | bloquant | 0 | <= 0 | PASS | |
| 52 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log | error | bloquant | 0 | <= 0 | PASS | |
| 53 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log | none_total | bloquant | 4 | <= 50 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log:5783 PC.PC_C:ExecuteUbergraph_PC :: CallFunc_getFirstDick_Person_1 |
| 54 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log | none_fonction | bloquant | 3 | <= 20 | PASS | |
| 55 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log | repetition | informatif | 77 | <= 500 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log:1827 (x77) [2026.10.13-18.49.36:429][162]LogScript: Warning: Attempted to access index 0 from array Floats_3_823069F94F02CDC46067B8A9279787B2 of length 0! |
| 56 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log | suivi:le joueur quitte | informatif | 1 | <= 100 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log:14227 [2026.10.13-18.58.55:460][397]LogLifePlay: Display: Marche : le joueur quitte NODE_AddStaticMeshComponent-0_56 (unOccupyFnt) |
| 57 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log | suivi:Temoin C2 : camera a moins de 60 cm de la tete | informatif | 20 | <= 3 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log:1592 [2026.10.13-18.49.14:625][863]LogLifePlay: Temoin C2 : camera a 40 cm de la tete (hauteur +40) ; sonde Camera : StaticMeshComponent0 de Wall (cache=1) a 27 cm ; sonde Visibility : StaticMeshComponent0 de Wall (cache=1) a 27 cm ; b |
| 58 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log | suivi:Touche C : SpaceOn=0 | informatif | 0 | <= 0 | PASS | |
| 59 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log | rafale:Show couple : bloque | informatif | 0 | <= 100 | PASS | |
| 60 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log | bloque | informatif | 1 | <= 5 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log:15674 [2026.10.13-19.00.02:658][415]LogCharacterMovement: Person_C_2147481980 is stuck and failed to move! Velocity: X=40.10 Y=-36.00 Z=0.00 Location: X=-3131677.28 Y=-14967236.14 Z=-46.56 Normal: X=-1.00 Y=0.00 Z=0.00 PenetrationDepth: |
| 61 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log | hitch_max | informatif | 1219 | <= 5000 | PASS | System.Object[] |
| 62 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log | hitch_nb | informatif | 2 | <= 15 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log:1207 [2026.10.13-18.48.41:452][970]LogLifePlay: Warning: LPDebug hitch : 1210.6 ms (seuil 50.0) #5 |
| 63 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log | enfonce | informatif | 27 | <= 2 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log:11767 releve 18.56.59 Person_C_2147481980 occ=- coll=QueryAndPhysics feetZ=-149.8 floorZ=-105.1 delta=35.4 x=-3131677.5 y=-14967209.0 |
| 64 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log | sous_piece | informatif | 28 | <= 2 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log:11767 releve 18.56.59 Person_C_2147481980 occ=- coll=QueryAndPhysics feetZ=-149.8 floorZ=-105.1 delta=35.4 x=-3131677.5 y=-14967209.0 roomZ=-115 |
| 65 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log | flotte | informatif | 10 | <= 3 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log:1706 releve 18.49.28 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-95.4 floorZ=-105.1 delta=-12.6 x=-3131440.3 y=-14967193.0 |
| 66 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log | hors_piece | informatif | 0 | <= 0 | PASS | |
| 67 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log | fige | informatif | 0 | <= 2 | PASS | |
| 68 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log | chevauchement | informatif | 0 | <= 3 | PASS | |
| 69 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log | zqsd_ignore | informatif | 0 | <= 2 | PASS | |
| 70 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log | couple_flotte | informatif | 0 | <= 2 | PASS | |
| 71 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log | couple_sous | informatif | 0 | <= 0 | PASS | |
| 72 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log | releve_tardif | informatif | 0 | <= 2 | PASS | |
| 73 | D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log | notify | informatif | 0 | compte seul | INFO | |
| 74 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log | fatal | bloquant | 0 | <= 0 | PASS | |
| 75 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log | plantage | bloquant | 0 | <= 0 | PASS | |
| 76 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log | error | bloquant | 0 | <= 0 | PASS | |
| 77 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log | none_total | bloquant | 4 | <= 50 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log:1191 GI.GI_C:SavePreset :: CallFunc_GetSkeletalMesh_ReturnValue_3 |
| 78 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log | none_fonction | bloquant | 2 | <= 20 | PASS | |
| 79 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log | repetition | informatif | 194 | <= 500 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log:3154 (x194) [2026.10.13-20.07.47:904][425]LogScript: Warning: Attempted to access index 0 from array Floats_3_823069F94F02CDC46067B8A9279787B2 of length 0! |
| 80 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log | suivi:le joueur quitte | informatif | 3 | <= 100 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log:1564 [2026.10.13-20.06.34:419][ 49]LogLifePlay: Display: Marche : le joueur quitte NODE_AddStaticMeshComponent-0_214 (unOccupyFnt) |
| 81 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log | suivi:Temoin C2 : camera a moins de 60 cm de la tete | informatif | 0 | <= 3 | PASS | |
| 82 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log | suivi:Touche C : SpaceOn=0 | informatif | 0 | <= 0 | PASS | |
| 83 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log | rafale:Show couple : bloque | informatif | 3 | <= 100 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log:6729 [2026.10.13-20.12.30:785][322]LogLifePlay: Warning: Show couple : bloque par Room_C_0/Wall4 normal X=0.000 Y=-1.000 Z=0.000 profondeur 5 |
| 84 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log | bloque | informatif | 4 | <= 5 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log:1516 [2026.10.13-20.06.33:977][ 30]LogCharacterMovement: PlayerCharacter is stuck and failed to move! Velocity: X=23.38 Y=66.98 Z=0.00 Location: X=-3131873.31 Y=-14967493.57 Z=-99.31 Normal: X=-1.00 Y=-0.00 Z=0.00 PenetrationDepth:74.2 |
| 85 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log | hitch_max | informatif | 2401 | <= 5000 | PASS | System.Object[] |
| 86 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log | hitch_nb | informatif | 2 | <= 15 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log:942 [2026.10.13-20.05.56:681][ 0]LogLifePlay: Warning: LPDebug hitch : 1514.6 ms (seuil 50.0) #1 |
| 87 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log | enfonce | informatif | 2 | <= 2 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log:11758 releve 20.15.22 Person_C_2147481907 occ=- coll=QueryAndPhysics feetZ=-102.1 floorZ=-11.5 delta=-0.1 x=-3131293.0 y=-14966963.0 |
| 88 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log | sous_piece | informatif | 2 | <= 2 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log:3532 releve 20.07.51 PlayerCharacter occ=NODE_AddStaticMeshComponent-0_214 coll=QueryAndPhysics feetZ=-186.1 floorZ=-105.1 delta=71.7 x=-3131677.5 y=-14967166.9 roomZ=-115 |
| 89 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log | flotte | informatif | 34 | <= 3 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log:23315 releve 20.25.07 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-92.5 floorZ=-102.2 delta=-9.7 x=-3131346.2 y=-14967623.1 |
| 90 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log | hors_piece | informatif | 0 | <= 0 | PASS | |
| 91 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log | fige | informatif | 0 | <= 2 | PASS | |
| 92 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log | chevauchement | informatif | 0 | <= 3 | PASS | |
| 93 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log | zqsd_ignore | informatif | 0 | <= 2 | PASS | |
| 94 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log | couple_flotte | informatif | 0 | <= 2 | PASS | |
| 95 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log | couple_sous | informatif | 0 | <= 0 | PASS | |
| 96 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log | releve_tardif | informatif | 7 | <= 2 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log:3526 [2026.10.13-20.07.50:581][582]LogLifePlay: Piece exterieure : Person_C_2147481955 releve de 79.9 cm (bas de capsule -184.1, dessus Box -114.4, sol NODE_AddStaticMeshComponent-0_223) ; 1 releve(s) en tout [delai apres 'idle played' |
| 97 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log | notify | informatif | 0 | compte seul | INFO | |
| 98 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log | fatal | bloquant | 0 | <= 0 | PASS | |
| 99 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log | plantage | bloquant | 0 | <= 0 | PASS | |
| 100 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log | error | bloquant | 0 | <= 0 | PASS | |
| 101 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log | none_total | bloquant | 31 | <= 50 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log:12750 PC.PC_C:ExecuteUbergraph_PC :: CallFunc_getFirstDick_Person_1 |
| 102 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log | none_fonction | bloquant | 15 | <= 20 | PASS | |
| 103 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log | repetition | informatif | 145 | <= 500 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log:3024 (x145) [2026.10.13-20.31.39:875][133]LogScript: Warning: Attempted to access index 0 from array Floats_3_823069F94F02CDC46067B8A9279787B2 of length 0! |
| 104 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log | suivi:le joueur quitte | informatif | 15 | <= 100 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log:3580 [2026.10.13-20.32.01:449][418]LogLifePlay: Display: Marche : le joueur quitte NODE_AddStaticMeshComponent-0_38 (unOccupyFnt) |
| 105 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log | suivi:Temoin C2 : camera a moins de 60 cm de la tete | informatif | 0 | <= 3 | PASS | |
| 106 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log | suivi:Touche C : SpaceOn=0 | informatif | 0 | <= 0 | PASS | |
| 107 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log | rafale:Show couple : bloque | informatif | 0 | <= 100 | PASS | |
| 108 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log | bloque | informatif | 6 | <= 5 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log:9156 [2026.10.13-20.35.52:591][166]LogCharacterMovement: PlayerCharacter is stuck and failed to move! Velocity: X=29.20 Y=197.86 Z=0.00 Location: X=-3131242.00 Y=-14967001.00 Z=-13.00 Normal: X=0.00 Y=1.00 Z=0.00 PenetrationDepth:1.468 |
| 109 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log | hitch_max | informatif | 1330 | <= 5000 | PASS | System.Object[] |
| 110 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log | hitch_nb | informatif | 2 | <= 15 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log:1195 [2026.10.13-20.28.18:480][173]LogLifePlay: Warning: LPDebug hitch : 1330.4 ms (seuil 50.0) #5 |
| 111 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log | enfonce | informatif | 30 | <= 2 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log:1446 releve 20.28.33 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-167.4 floorZ=-105.1 delta=59.4 x=-3131401.5 y=-14967168.3 |
| 112 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log | sous_piece | informatif | 21 | <= 2 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log:1446 releve 20.28.33 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-167.4 floorZ=-105.1 delta=59.4 x=-3131401.5 y=-14967168.3 roomZ=-115 |
| 113 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log | flotte | informatif | 76 | <= 3 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log:2044 releve 20.29.53 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-95.4 floorZ=-105.1 delta=-12.6 x=-3131538.8 y=-14967598.1 |
| 114 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log | hors_piece | informatif | 0 | <= 0 | PASS | |
| 115 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log | fige | informatif | 0 | <= 2 | PASS | |
| 116 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log | chevauchement | informatif | 9 | <= 3 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log:9259 CLOSE PlayerCharacter Person_C_2147481955 gap=-40 (ni l'un ni l'autre en NoCollision) |
| 117 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log | zqsd_ignore | informatif | 0 | <= 2 | PASS | |
| 118 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log | couple_flotte | informatif | 0 | <= 2 | PASS | |
| 119 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log | couple_sous | informatif | 0 | <= 0 | PASS | |
| 120 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log | releve_tardif | informatif | 1 | <= 2 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log:5750 [2026.10.13-20.33.00:626][920]LogLifePlay: Piece exterieure : Person_C_2147481979 releve de 51.0 cm (bas de capsule -155.2, dessus Box -114.4, sol NODE_AddStaticMeshComponent-0_10) ; 1 releve(s) en tout [delai apres 'idle played' |
| 121 | D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log | notify | informatif | 0 | compte seul | INFO | |
| 122 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log | fatal | bloquant | 0 | <= 0 | PASS | |
| 123 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log | plantage | bloquant | 0 | <= 0 | PASS | |
| 124 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log | error | bloquant | 0 | <= 0 | PASS | |
| 125 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log | none_total | bloquant | 9 | <= 50 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log:1197 GI.GI_C:SavePreset :: CallFunc_GetSkeletalMesh_ReturnValue_3 |
| 126 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log | none_fonction | bloquant | 4 | <= 20 | PASS | |
| 127 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log | repetition | informatif | 401 | <= 500 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log:2468 (x401) [2026.10.13-22.02.56:995][267]LogScript: Warning: Attempted to access index 0 from array Floats_3_823069F94F02CDC46067B8A9279787B2 of length 0! |
| 128 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log | suivi:le joueur quitte | informatif | 9 | <= 100 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log:4819 [2026.10.13-22.06.02:905][374]LogLifePlay: Display: Marche : le joueur quitte NODE_AddStaticMeshComponent-0_81 (unOccupyFnt) |
| 129 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log | suivi:Temoin C2 : camera a moins de 60 cm de la tete | informatif | 2 | <= 3 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log:20846 [2026.10.13-22.22.26:297][ 81]LogLifePlay: Temoin C2 : camera a 33 cm de la tete (hauteur +26) ; cible C2 a 178 cm ; tete (-3131844, -14967213), decalage capsule 2 cm ; vers la camera, Camera : rien, Visibility : rien ; vers l'arr |
| 130 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log | suivi:Touche C : SpaceOn=0 | informatif | 0 | <= 0 | PASS | |
| 131 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log | rafale:Show couple : bloque | informatif | 4 | <= 100 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log:9494 [2026.10.13-22.10.21:589][831]LogLifePlay: Warning: Show couple : bloque par Room_C_0/Wall1 normal X=1.000 Y=0.000 Z=-0.000 profondeur 2 |
| 132 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log | bloque | informatif | 3 | <= 5 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log:26518 [2026.10.13-22.25.08:702][692]LogCharacterMovement: Person_C_2147481980 is stuck and failed to move! Velocity: X=-81.05 Y=24.77 Z=0.00 Location: X=-3131401.38 Y=-14967234.66 Z=-89.93 Normal: X=0.00 Y=0.00 Z=1.00 PenetrationDepth:6 |
| 133 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log | hitch_max | informatif | 34229 | <= 5000 | ALERTE | System.Object[] |
| 134 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log | hitch_nb | informatif | 5 | <= 15 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log:942 [2026.10.13-21.59.43:481][ 0]LogLifePlay: Warning: LPDebug hitch : 1269.1 ms (seuil 50.0) #1 |
| 135 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log | enfonce | informatif | 13 | <= 2 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log:18443 releve 22.20.18 Person_C_2147481932 occ=- coll=QueryAndPhysics feetZ=-137.0 floorZ=-105.1 delta=22.6 x=-3131677.3 y=-14967166.8 |
| 136 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log | sous_piece | informatif | 8 | <= 2 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log:18445 releve 22.20.18 Person_C_2147481908 occ=- coll=QueryAndPhysics feetZ=-186.1 floorZ=-105.1 delta=71.7 x=-3131677.5 y=-14967190.2 roomZ=-115 |
| 137 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log | flotte | informatif | 53 | <= 3 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log:1726 releve 22.00.43 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-95.4 floorZ=-105.1 delta=-12.6 x=-3131529.0 y=-14967130.5 |
| 138 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log | hors_piece | informatif | 0 | <= 0 | PASS | |
| 139 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log | fige | informatif | 0 | <= 2 | PASS | |
| 140 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log | chevauchement | informatif | 2 | <= 3 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log:2985 CLOSE PlayerCharacter Person_C_2147481980 gap=-40 (ni l'un ni l'autre en NoCollision) |
| 141 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log | zqsd_ignore | informatif | 0 | <= 2 | PASS | |
| 142 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log | couple_flotte | informatif | 0 | <= 2 | PASS | |
| 143 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log | couple_sous | informatif | 0 | <= 0 | PASS | |
| 144 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log | releve_tardif | informatif | 15 | <= 2 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log:15658 [2026.10.13-22.19.11:307][523]LogLifePlay: Piece exterieure : Person_C_2147481932 releve de 79.9 cm (bas de capsule -184.1, dessus Box -114.4, sol NODE_AddStaticMeshComponent-0_0) ; 2 releve(s) en tout [delai apres 'idle played' 2 |
| 145 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log | notify | informatif | 0 | compte seul | INFO | |
| 146 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.log | fatal | bloquant | 0 | <= 0 | PASS | |
| 147 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.log | plantage | bloquant | 0 | <= 0 | PASS | |
| 148 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.log | error | bloquant | 0 | <= 0 | PASS | |
| 149 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.log | none_total | bloquant | 4 | <= 50 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.log:1315 GI.GI_C:ExecuteUbergraph_GI :: ThemeSong |
| 150 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.log | none_fonction | bloquant | 2 | <= 20 | PASS | |
| 151 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.log | repetition | informatif | 2 | <= 500 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.log:928 (x2) [2026.10.13-22.40.49:362][ 0]LogPlayerController: Error: InputMode:UIOnly - Attempting to focus Non-Focusable widget SObjectWidget [Widget.cpp(976)]! |
| 152 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.log | suivi:le joueur quitte | informatif | 0 | <= 100 | PASS | |
| 153 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.log | suivi:Temoin C2 : camera a moins de 60 cm de la tete | informatif | 0 | <= 3 | PASS | |
| 154 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.log | suivi:Touche C : SpaceOn=0 | informatif | 0 | <= 0 | PASS | |
| 155 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.log | rafale:Show couple : bloque | informatif | 0 | <= 100 | PASS | |
| 156 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.log | bloque | informatif | 0 | <= 5 | PASS | |
| 157 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.log | hitch_max | informatif | 2632 | <= 5000 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.log:1456 [2026.10.13-22.43.17:900][710]LogLifePlay: Warning: LPDebug hitch : 2631.8 ms (seuil 50.0) #5 |
| 158 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.log | hitch_nb | informatif | 1 | <= 15 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.log:1456 [2026.10.13-22.43.17:900][710]LogLifePlay: Warning: LPDebug hitch : 2631.8 ms (seuil 50.0) #5 |
| 159 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.log | enfonce | informatif | 0 | <= 2 | PASS | |
| 160 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.log | sous_piece | informatif | 0 | <= 2 | PASS | |
| 161 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.log | flotte | informatif | 0 | <= 3 | PASS | |
| 162 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.log | hors_piece | informatif | 0 | <= 0 | PASS | |
| 163 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.log | fige | informatif | 0 | <= 2 | PASS | |
| 164 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.log | chevauchement | informatif | 0 | <= 3 | PASS | |
| 165 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.log | zqsd_ignore | informatif | 0 | <= 2 | PASS | |
| 166 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.log | couple_flotte | informatif | 0 | <= 2 | PASS | |
| 167 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.log | couple_sous | informatif | 0 | <= 0 | PASS | |
| 168 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.log | releve_tardif | informatif | 0 | <= 2 | PASS | |
| 169 | D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.log | notify | informatif | 0 | compte seul | INFO | |
| 170 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log | fatal | bloquant | 0 | <= 0 | PASS | |
| 171 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log | plantage | bloquant | 0 | <= 0 | PASS | |
| 172 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log | error | bloquant | 0 | <= 0 | PASS | |
| 173 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log | none_total | bloquant | 9 | <= 50 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log:1201 GI.GI_C:SavePreset :: CallFunc_GetSkeletalMesh_ReturnValue_3 |
| 174 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log | none_fonction | bloquant | 4 | <= 20 | PASS | |
| 175 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log | repetition | informatif | 108 | <= 500 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log:3541 (x108) [2026.10.14-05.12.03:100][214]LogScript: Warning: Attempted to access index 0 from array Floats_3_823069F94F02CDC46067B8A9279787B2 of length 0! |
| 176 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log | suivi:le joueur quitte | informatif | 5 | <= 100 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log:2039 [2026.10.14-05.10.35:744][ 21]LogLifePlay: Display: Marche : le joueur quitte NODE_AddStaticMeshComponent-0_4 (unOccupyFnt) |
| 177 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log | suivi:Temoin C2 : camera a moins de 60 cm de la tete | informatif | 0 | <= 3 | PASS | |
| 178 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log | suivi:Touche C : SpaceOn=0 | informatif | 12 | <= 0 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log:29517 [2026.10.14-05.37.28:070][468]LogLifePlay: Touche C : BuilderOn=0 SpaceOn=0 SexOn=0 CamC1On=1 CamC3On=0 C1Hidden=1 ; entree PC=1 regard ignore=0 viewport ignore=0 ; vue PlayerCharacter (Person_C) ; Room Room_C_0 ; PC PC_C_21474823 |
| 179 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log | rafale:Show couple : bloque | informatif | 0 | <= 100 | PASS | |
| 180 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log | bloque | informatif | 2 | <= 5 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log:2864 [2026.10.14-05.11.15:605][377]LogCharacterMovement: Person_C_2147481977 is stuck and failed to move! Velocity: X=51.48 Y=75.49 Z=0.00 Location: X=-3131419.45 Y=-14968050.56 Z=-89.00 Normal: X=0.00 Y=0.00 Z=-1.00 PenetrationDepth:1 |
| 181 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log | hitch_max | informatif | 2177 | <= 5000 | PASS | System.Object[] |
| 182 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log | hitch_nb | informatif | 5 | <= 15 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log:944 [2026.10.14-05.09.05:823][ 0]LogLifePlay: Warning: LPDebug hitch : 1336.8 ms (seuil 50.0) #1 |
| 183 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log | enfonce | informatif | 1 | <= 2 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log:23328 releve 05.27.02 Person_C_2147481929 occ=- coll=QueryAndPhysics feetZ=-189.0 floorZ=-105.1 delta=81.0 x=-3131409.0 y=-14967170.7 |
| 184 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log | sous_piece | informatif | 111 | <= 2 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log:3013 releve 05.11.22 Person_C_2147481977 occ=- coll=QueryAndPhysics feetZ=-179.0 floorZ=0.0 delta=140.2 x=-3131057.3 y=-14967235.5 roomZ=-115 |
| 185 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log | flotte | informatif | 45 | <= 3 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log:1513 releve 05.09.37 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-84.9 floorZ=-105.1 delta=-23.1 x=-3131583.1 y=-14967371.0 |
| 186 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log | hors_piece | informatif | 0 | <= 0 | PASS | |
| 187 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log | fige | informatif | 0 | <= 2 | PASS | |
| 188 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log | chevauchement | informatif | 0 | <= 3 | PASS | |
| 189 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log | zqsd_ignore | informatif | 0 | <= 2 | PASS | |
| 190 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log | couple_flotte | informatif | 0 | <= 2 | PASS | |
| 191 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log | couple_sous | informatif | 0 | <= 0 | PASS | |
| 192 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log | releve_tardif | informatif | 3 | <= 2 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log:23313 [2026.10.14-05.27.00:559][902]LogLifePlay: Piece exterieure : joueur PlayerCharacter releve de 31.8 cm (bas de capsule -136.0, dessus Box -114.4, sol NODE_AddStaticMeshComponent-0_28) ; 1 releve(s) en tout [delai apres 'idle playe |
| 193 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log | notify | informatif | 0 | compte seul | INFO | |
| 194 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log | fatal | bloquant | 0 | <= 0 | PASS | |
| 195 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log | plantage | bloquant | 0 | <= 0 | PASS | |
| 196 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log | error | bloquant | 0 | <= 0 | PASS | |
| 197 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log | none_total | bloquant | 2 | <= 50 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log:4214 ? :: CallFunc_GetSkeletalMesh_ReturnValue |
| 198 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log | none_fonction | bloquant | 2 | <= 20 | PASS | |
| 199 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log | repetition | informatif | 53 | <= 500 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log:2007 (x53) [2026.10.14-05.42.44:114][327]LogAnimation: Warning: Currently in Animation Blueprint mode. Please change AnimationMode to Use Animation Asset |
| 200 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log | suivi:le joueur quitte | informatif | 0 | <= 100 | PASS | |
| 201 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log | suivi:Temoin C2 : camera a moins de 60 cm de la tete | informatif | 0 | <= 3 | PASS | |
| 202 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log | suivi:Touche C : SpaceOn=0 | informatif | 0 | <= 0 | PASS | |
| 203 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log | rafale:Show couple : bloque | informatif | 0 | <= 100 | PASS | |
| 204 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log | bloque | informatif | 2 | <= 5 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log:2909 [2026.10.14-05.44.41:963][396]LogCharacterMovement: PlayerCharacter is stuck and failed to move! Velocity: X=34.12 Y=0.97 Z=0.00 Location: X=-3131677.31 Y=-14967312.29 Z=-47.41 Normal: X=-1.00 Y=0.00 Z=0.00 PenetrationDepth:21.062 |
| 205 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log | hitch_max | informatif | 1222 | <= 5000 | PASS | System.Object[] |
| 206 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log | hitch_nb | informatif | 2 | <= 15 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log:1237 [2026.10.14-05.41.20:576][408]LogLifePlay: Warning: LPDebug hitch : 1196.5 ms (seuil 50.0) #5 |
| 207 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log | enfonce | informatif | 1 | <= 2 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log:1437 releve 05.41.30 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-137.4 floorZ=-105.1 delta=23.0 x=-3131677.3 y=-14967312.3 |
| 208 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log | sous_piece | informatif | 0 | <= 2 | PASS | |
| 209 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log | flotte | informatif | 16 | <= 3 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log:1491 releve 05.41.35 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-105.0 floorZ=-105.1 delta=-9.3 x=-3131677.3 y=-14967312.3 |
| 210 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log | hors_piece | informatif | 0 | <= 0 | PASS | |
| 211 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log | fige | informatif | 0 | <= 2 | PASS | |
| 212 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log | chevauchement | informatif | 0 | <= 3 | PASS | |
| 213 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log | zqsd_ignore | informatif | 0 | <= 2 | PASS | |
| 214 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log | couple_flotte | informatif | 0 | <= 2 | PASS | |
| 215 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log | couple_sous | informatif | 0 | <= 0 | PASS | |
| 216 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log | releve_tardif | informatif | 0 | <= 2 | PASS | |
| 217 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log | notify | informatif | 0 | compte seul | INFO | |
| 218 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log | fatal | bloquant | 0 | <= 0 | PASS | |
| 219 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log | plantage | bloquant | 0 | <= 0 | PASS | |
| 220 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log | error | bloquant | 0 | <= 0 | PASS | |
| 221 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log | none_total | bloquant | 2 | <= 50 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log:8133 ? :: CallFunc_GetSkeletalMesh_ReturnValue |
| 222 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log | none_fonction | bloquant | 2 | <= 20 | PASS | |
| 223 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log | repetition | informatif | 24 | <= 500 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log:1632 (x24) [2026.10.14-06.08.57:013][483]LogAnimation: Warning: Currently in Animation Blueprint mode. Please change AnimationMode to Use Animation Asset |
| 224 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log | suivi:le joueur quitte | informatif | 0 | <= 100 | PASS | |
| 225 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log | suivi:Temoin C2 : camera a moins de 60 cm de la tete | informatif | 0 | <= 3 | PASS | |
| 226 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log | suivi:Touche C : SpaceOn=0 | informatif | 0 | <= 0 | PASS | |
| 227 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log | rafale:Show couple : bloque | informatif | 0 | <= 100 | PASS | |
| 228 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log | bloque | informatif | 0 | <= 5 | PASS | |
| 229 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log | hitch_max | informatif | 1330 | <= 5000 | PASS | System.Object[] |
| 230 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log | hitch_nb | informatif | 2 | <= 15 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log:1195 [2026.10.14-06.08.17:401][206]LogLifePlay: Warning: LPDebug hitch : 1147.7 ms (seuil 50.0) #5 |
| 231 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log | enfonce | informatif | 1 | <= 2 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log:1513 releve 06.08.42 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-162.4 floorZ=-105.1 delta=54.4 x=-3131401.5 y=-14967338.5 |
| 232 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log | sous_piece | informatif | 1 | <= 2 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log:1513 releve 06.08.42 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-162.4 floorZ=-105.1 delta=54.4 x=-3131401.5 y=-14967338.5 roomZ=-115 |
| 233 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log | flotte | informatif | 0 | <= 3 | PASS | |
| 234 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log | hors_piece | informatif | 0 | <= 0 | PASS | |
| 235 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log | fige | informatif | 0 | <= 2 | PASS | |
| 236 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log | chevauchement | informatif | 0 | <= 3 | PASS | |
| 237 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log | zqsd_ignore | informatif | 0 | <= 2 | PASS | |
| 238 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log | couple_flotte | informatif | 0 | <= 2 | PASS | |
| 239 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log | couple_sous | informatif | 0 | <= 0 | PASS | |
| 240 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log | releve_tardif | informatif | 2 | <= 2 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log:1557 [2026.10.14-06.08.42:725][626]LogLifePlay: Piece exterieure : joueur PlayerCharacter releve de 56.3 cm (bas de capsule -160.4, dessus Box -114.4, sol NODE_AddStaticMeshComponent-0_10) ; 1 releve(s) en tout [delai apres 'idle playe |
| 241 | D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log | notify | informatif | 0 | compte seul | INFO | |
| 242 | D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log | fatal | bloquant | 0 | <= 0 | PASS | |
| 243 | D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log | plantage | bloquant | 0 | <= 0 | PASS | |
| 244 | D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log | error | bloquant | 0 | <= 0 | PASS | |
| 245 | D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log | none_total | bloquant | 14 | <= 50 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log:1177 GI.GI_C:SavePreset :: CallFunc_GetSkeletalMesh_ReturnValue_3 |
| 246 | D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log | none_fonction | bloquant | 8 | <= 20 | PASS | |
| 247 | D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log | repetition | informatif | 86 | <= 500 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log:6009 (x86) [2026.10.14-07.36.39:961][313]LogScript: Warning: Attempted to access index 0 from array Floats_3_823069F94F02CDC46067B8A9279787B2 of length 0! |
| 248 | D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log | suivi:le joueur quitte | informatif | 1 | <= 100 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log:14074 [2026.10.14-07.51.05:585][179]LogLifePlay: Display: Marche : le joueur quitte NODE_AddStaticMeshComponent-0_67 (unOccupyFnt) |
| 249 | D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log | suivi:Temoin C2 : camera a moins de 60 cm de la tete | informatif | 0 | <= 3 | PASS | |
| 250 | D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log | suivi:Touche C : SpaceOn=0 | informatif | 0 | <= 0 | PASS | |
| 251 | D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log | rafale:Show couple : bloque | informatif | 18 | <= 100 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log:7311 [2026.10.14-07.37.53:046][678]LogLifePlay: Warning: Show couple : bloque par Room_C_0/Wall4 normal X=0.000 Y=-1.000 Z=0.000 profondeur 46 |
| 252 | D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log | bloque | informatif | 0 | <= 5 | PASS | |
| 253 | D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log | hitch_max | informatif | 2027 | <= 5000 | PASS | System.Object[] |
| 254 | D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log | hitch_nb | informatif | 3 | <= 15 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log:944 [2026.10.14-07.27.34:679][ 0]LogLifePlay: Warning: LPDebug hitch : 1270.0 ms (seuil 50.0) #1 |
| 255 | D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log | enfonce | informatif | 0 | <= 2 | PASS | |
| 256 | D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log | sous_piece | informatif | 0 | <= 2 | PASS | |
| 257 | D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log | flotte | informatif | 74 | <= 3 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log:1646 releve 07.28.14 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-95.4 floorZ=-105.1 delta=-12.6 x=-3131591.0 y=-14967194.9 |
| 258 | D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log | hors_piece | informatif | 0 | <= 0 | PASS | |
| 259 | D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log | fige | informatif | 0 | <= 2 | PASS | |
| 260 | D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log | chevauchement | informatif | 14 | <= 3 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log:4927 CLOSE PlayerCharacter Person_C_2147481976 gap=-40 (ni l'un ni l'autre en NoCollision) |
| 261 | D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log | zqsd_ignore | informatif | 0 | <= 2 | PASS | |
| 262 | D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log | couple_flotte | informatif | 2 | <= 2 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log:7518 COUPLE PlayerCharacter anim=FF_gf02_0 t=0.06/3.97 root=-6.3 lowest=-5.5(rSmallToe4) pelvis=1.1(hip) under=Room.Box:-102.2 lowestMinusUnder=96.7 [au repos depuis 3 releves] |
| 263 | D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log | couple_sous | informatif | 0 | <= 0 | PASS | |
| 264 | D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log | releve_tardif | informatif | 0 | <= 2 | PASS | |
| 265 | D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log | notify | informatif | 0 | compte seul | INFO | |
| 266 | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log | fatal | bloquant | 0 | <= 0 | PASS | |
| 267 | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log | plantage | bloquant | 0 | <= 0 | PASS | |
| 268 | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log | error | bloquant | 0 | <= 0 | PASS | |
| 269 | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log | none_total | bloquant | 5 | <= 50 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log:1174 GI.GI_C:SavePreset :: CallFunc_GetSkeletalMesh_ReturnValue_3 |
| 270 | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log | none_fonction | bloquant | 3 | <= 20 | PASS | |
| 271 | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log | repetition | informatif | 155 | <= 500 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log:2976 (x155) [2026.10.14-08.58.34:756][ 78]LogScript: Warning: Attempted to access index 0 from array Floats_3_823069F94F02CDC46067B8A9279787B2 of length 0! |
| 272 | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log | suivi:le joueur quitte | informatif | 4 | <= 100 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log:10526 [2026.10.14-09.10.37:925][292]LogLifePlay: Display: Marche : le joueur quitte NODE_AddStaticMeshComponent-0_59 (unOccupyFnt) |
| 273 | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log | suivi:Temoin C2 : camera a moins de 60 cm de la tete | informatif | 0 | <= 3 | PASS | |
| 274 | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log | suivi:Touche C : SpaceOn=0 | informatif | 0 | <= 0 | PASS | |
| 275 | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log | rafale:Show couple : bloque | informatif | 0 | <= 100 | PASS | |
| 276 | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log | bloque | informatif | 1 | <= 5 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log:17237 [2026.10.14-09.13.49:482][599]LogCharacterMovement: Person_C_2147481930 is stuck and failed to move! Velocity: X=8.31 Y=72.13 Z=0.00 Location: X=-3131677.38 Y=-14967212.58 Z=-53.17 Normal: X=0.00 Y=0.00 Z=1.00 PenetrationDepth:26. |
| 277 | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log | hitch_max | informatif | 2048 | <= 5000 | PASS | System.Object[] |
| 278 | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log | hitch_nb | informatif | 3 | <= 15 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log:944 [2026.10.14-08.56.13:816][ 0]LogLifePlay: Warning: LPDebug hitch : 1124.3 ms (seuil 50.0) #1 |
| 279 | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log | enfonce | informatif | 6 | <= 2 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log:1527 releve 08.56.38 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-136.9 floorZ=-105.1 delta=22.6 x=-3131677.3 y=-14967353.9 |
| 280 | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log | sous_piece | informatif | 4 | <= 2 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log:17622 releve 09.13.54 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-179.4 floorZ=-105.1 delta=71.4 x=-3131409.0 y=-14967152.4 roomZ=-115 |
| 281 | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log | flotte | informatif | 15 | <= 3 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log:1580 releve 08.56.43 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-105.0 floorZ=-105.1 delta=-9.3 x=-3131677.3 y=-14967353.9 |
| 282 | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log | hors_piece | informatif | 0 | <= 0 | PASS | |
| 283 | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log | fige | informatif | 0 | <= 2 | PASS | |
| 284 | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log | chevauchement | informatif | 0 | <= 3 | PASS | |
| 285 | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log | zqsd_ignore | informatif | 0 | <= 2 | PASS | |
| 286 | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log | couple_flotte | informatif | 0 | <= 2 | PASS | |
| 287 | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log | couple_sous | informatif | 0 | <= 0 | PASS | |
| 288 | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log | releve_tardif | informatif | 3 | <= 2 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log:1574 [2026.10.14-08.56.43:171][450]LogLifePlay: Piece exterieure : joueur PlayerCharacter releve de 30.7 cm (bas de capsule -134.9, dessus Box -114.4, sol NODE_AddStaticMeshComponent-0_10) ; 2 releve(s) en tout [delai apres 'idle playe |
| 289 | D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log | notify | informatif | 0 | compte seul | INFO | |
| 290 | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log | fatal | bloquant | 0 | <= 0 | PASS | |
| 291 | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log | plantage | bloquant | 0 | <= 0 | PASS | |
| 292 | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log | error | bloquant | 0 | <= 0 | PASS | |
| 293 | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log | none_total | bloquant | 6 | <= 50 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log:1183 GI.GI_C:SavePreset :: CallFunc_GetSkeletalMesh_ReturnValue_3 |
| 294 | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log | none_fonction | bloquant | 4 | <= 20 | PASS | |
| 295 | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log | repetition | informatif | 81 | <= 500 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log:2107 (x81) [2026.10.14-09.50.07:841][ 81]LogScript: Warning: Attempted to access index 0 from array Floats_3_823069F94F02CDC46067B8A9279787B2 of length 0! |
| 296 | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log | suivi:le joueur quitte | informatif | 2 | <= 100 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log:4921 [2026.10.14-09.52.11:243][451]LogLifePlay: Display: Marche : le joueur quitte NODE_AddStaticMeshComponent-0_107 (unOccupyFnt) |
| 297 | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log | suivi:Temoin C2 : camera a moins de 60 cm de la tete | informatif | 0 | <= 3 | PASS | |
| 298 | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log | suivi:Touche C : SpaceOn=0 | informatif | 0 | <= 0 | PASS | |
| 299 | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log | rafale:Show couple : bloque | informatif | 5 | <= 100 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log:14818 [2026.10.14-10.03.51:908][337]LogLifePlay: Warning: Show couple : bloque par Room_C_0/NODE_AddStaticMeshComponent-0_29 normal X=-0.000 Y=-1.000 Z=0.000 profondeur 24 |
| 300 | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log | bloque | informatif | 0 | <= 5 | PASS | |
| 301 | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log | hitch_max | informatif | 1322 | <= 5000 | PASS | System.Object[] |
| 302 | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log | hitch_nb | informatif | 3 | <= 15 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log:944 [2026.10.14-09.48.55:912][ 0]LogLifePlay: Warning: LPDebug hitch : 1173.1 ms (seuil 50.0) #1 |
| 303 | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log | enfonce | informatif | 1 | <= 2 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log:1547 releve 09.49.25 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-189.0 floorZ=-105.1 delta=81.0 x=-3131409.0 y=-14967165.8 |
| 304 | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log | sous_piece | informatif | 111 | <= 2 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log:1547 releve 09.49.25 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-189.0 floorZ=-105.1 delta=81.0 x=-3131409.0 y=-14967165.8 roomZ=-115 |
| 305 | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log | flotte | informatif | 44 | <= 3 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log:1727 releve 09.49.45 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-95.4 floorZ=-105.1 delta=-12.6 x=-3131416.5 y=-14967165.8 |
| 306 | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log | hors_piece | informatif | 108 | <= 0 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log:14885 releve 10.04.01 PlayerCharacter occ=- coll=NoCollision feetZ=-187.7 floorZ=-102.2 delta=85.5 x=-3132044.8 y=-14967346.6 room=(-3131543,-14967213) echelle=(8,8) depassement=102cm |
| 307 | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log | fige | informatif | 0 | <= 2 | PASS | |
| 308 | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log | chevauchement | informatif | 0 | <= 3 | PASS | |
| 309 | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log | zqsd_ignore | informatif | 0 | <= 2 | PASS | |
| 310 | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log | couple_flotte | informatif | 6 | <= 2 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log:14953 COUPLE PlayerCharacter anim=SF_ft07_0 t=3.93/3.97 root=-187.7 lowest=-187.7(Genesis8Female) pelvis=-174.8(hip) under=MapMarkers_C_2147479342.Plane Plane:-300.0 lowestMinusUnder=112.3 [au repos depuis 3 releves] |
| 311 | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log | couple_sous | informatif | 0 | <= 0 | PASS | |
| 312 | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log | releve_tardif | informatif | 6 | <= 2 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log:1576 [2026.10.14-09.49.26:174][601]LogLifePlay: Piece exterieure : joueur PlayerCharacter releve de 82.9 cm (bas de capsule -187.0, dessus Box -114.4, sol NODE_AddStaticMeshComponent-0_10) ; 1 releve(s) en tout [delai apres 'idle playe |
| 313 | D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log | notify | informatif | 0 | compte seul | INFO | |
| 314 | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log | fatal | bloquant | 0 | <= 0 | PASS | |
| 315 | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log | plantage | bloquant | 0 | <= 0 | PASS | |
| 316 | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log | error | bloquant | 0 | <= 0 | PASS | |
| 317 | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log | none_total | bloquant | 6 | <= 50 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log:1152 GI.GI_C:SavePreset :: CallFunc_GetSkeletalMesh_ReturnValue_3 |
| 318 | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log | none_fonction | bloquant | 4 | <= 20 | PASS | |
| 319 | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log | repetition | informatif | 28 | <= 500 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log:1866 (x28) [2026.10.14-10.30.34:090][227]LogAnimation: Warning: Currently in Animation Blueprint mode. Please change AnimationMode to Use Animation Asset |
| 320 | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log | suivi:le joueur quitte | informatif | 2 | <= 100 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log:9188 [2026.10.14-10.38.32:972][682]LogLifePlay: Display: Marche : le joueur quitte NODE_AddStaticMeshComponent-0_49 (unOccupyFnt) |
| 321 | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log | suivi:Temoin C2 : camera a moins de 60 cm de la tete | informatif | 0 | <= 3 | PASS | |
| 322 | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log | suivi:Touche C : SpaceOn=0 | informatif | 0 | <= 0 | PASS | |
| 323 | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log | rafale:Show couple : bloque | informatif | 129 | <= 100 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log:4348 [2026.10.14-10.31.53:564][892]LogLifePlay: Warning: Show couple : bloque par Room_C_0/Wall4 normal X=-0.000 Y=-1.000 Z=-0.000 profondeur 4 |
| 324 | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log | bloque | informatif | 0 | <= 5 | PASS | |
| 325 | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log | hitch_max | informatif | 3888 | <= 5000 | PASS | System.Object[] |
| 326 | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log | hitch_nb | informatif | 3 | <= 15 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log:944 [2026.10.14-10.29.32:460][ 0]LogLifePlay: Warning: LPDebug hitch : 1534.5 ms (seuil 50.0) #1 |
| 327 | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log | enfonce | informatif | 1 | <= 2 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log:8236 releve 10.37.59 Person_C_2147481979 occ=- coll=QueryAndPhysics feetZ=-179.4 floorZ=-102.2 delta=77.2 x=-3131354.8 y=-14967516.0 |
| 328 | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log | sous_piece | informatif | 1 | <= 2 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log:8236 releve 10.37.59 Person_C_2147481979 occ=- coll=QueryAndPhysics feetZ=-179.4 floorZ=-102.2 delta=77.2 x=-3131354.8 y=-14967516.0 roomZ=-115 |
| 329 | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log | flotte | informatif | 0 | <= 3 | PASS | |
| 330 | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log | hors_piece | informatif | 34 | <= 0 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log:7447 releve 10.36.34 PlayerCharacter occ=- coll=NoCollision feetZ=-97.1 floorZ=-102.2 delta=-5.1 x=-3131041.6 y=-14967009.9 room=(-3131543,-14967213) echelle=(8,8) depassement=101cm |
| 331 | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log | fige | informatif | 0 | <= 2 | PASS | |
| 332 | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log | chevauchement | informatif | 0 | <= 3 | PASS | |
| 333 | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log | zqsd_ignore | informatif | 0 | <= 2 | PASS | |
| 334 | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log | couple_flotte | informatif | 1 | <= 2 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log:4497 COUPLE Person_C_2147481979 anim=SF_ft07_1 t=0.44/3.97 root=-46.0 lowest=-47.1(lShin) pelvis=-14.1(hip) under=Room.Box:-102.2 lowestMinusUnder=55.1 [au repos depuis 3 releves] |
| 335 | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log | couple_sous | informatif | 0 | <= 0 | PASS | |
| 336 | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log | releve_tardif | informatif | 0 | <= 2 | PASS | |
| 337 | D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log | notify | informatif | 0 | compte seul | INFO | |
| 338 | D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log | fatal | bloquant | 0 | <= 0 | PASS | |
| 339 | D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log | plantage | bloquant | 0 | <= 0 | PASS | |
| 340 | D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log | error | bloquant | 0 | <= 0 | PASS | |
| 341 | D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log | none_total | bloquant | 7 | <= 50 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log:1160 GI.GI_C:SavePreset :: CallFunc_GetSkeletalMesh_ReturnValue_3 |
| 342 | D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log | none_fonction | bloquant | 5 | <= 20 | PASS | |
| 343 | D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log | repetition | informatif | 12 | <= 500 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log:9061 (x12) [2026.10.14-11.26.46:286][735]LogScript: Warning: Attempted to access index 0 from array Floats_3_823069F94F02CDC46067B8A9279787B2 of length 0! |
| 344 | D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log | suivi:le joueur quitte | informatif | 0 | <= 100 | PASS | |
| 345 | D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log | suivi:Temoin C2 : camera a moins de 60 cm de la tete | informatif | 1 | <= 3 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log:8920 [2026.10.14-11.26.38:420][276]LogLifePlay: Temoin C2 : camera a 57 cm de la tete (hauteur +49) ; cible C2 a 126 cm ; tete (-3131575, -14967415), decalage capsule 2 cm ; vers la camera, Camera : rien, Visibility : rien ; vers l'arr |
| 346 | D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log | suivi:Touche C : SpaceOn=0 | informatif | 0 | <= 0 | PASS | |
| 347 | D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log | rafale:Show couple : bloque | informatif | 77 | <= 100 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log:2913 [2026.10.14-11.16.23:634][508]LogLifePlay: Warning: Show couple : bloque par Room_C_0/NODE_AddStaticMeshComponent-0_28 normal X=-0.000 Y=-1.000 Z=-0.000 profondeur 8 |
| 348 | D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log | bloque | informatif | 0 | <= 5 | PASS | |
| 349 | D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log | hitch_max | informatif | 1984 | <= 5000 | PASS | System.Object[] |
| 350 | D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log | hitch_nb | informatif | 3 | <= 15 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log:944 [2026.10.14-11.14.29:813][ 0]LogLifePlay: Warning: LPDebug hitch : 1301.3 ms (seuil 50.0) #1 |
| 351 | D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log | enfonce | informatif | 0 | <= 2 | PASS | |
| 352 | D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log | sous_piece | informatif | 0 | <= 2 | PASS | |
| 353 | D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log | flotte | informatif | 0 | <= 3 | PASS | |
| 354 | D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log | hors_piece | informatif | 0 | <= 0 | PASS | |
| 355 | D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log | fige | informatif | 0 | <= 2 | PASS | |
| 356 | D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log | chevauchement | informatif | 0 | <= 3 | PASS | |
| 357 | D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log | zqsd_ignore | informatif | 0 | <= 2 | PASS | |
| 358 | D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log | couple_flotte | informatif | 26 | <= 2 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log:3068 COUPLE PlayerCharacter anim=SF_ft07_0 t=2.89/3.97 root=-1.3 lowest=-1.3(Genesis8Female) pelvis=11.6(hip) under=Room.Box:-102.2 lowestMinusUnder=100.9 [au repos depuis 3 releves] |
| 359 | D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log | couple_sous | informatif | 0 | <= 0 | PASS | |
| 360 | D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log | releve_tardif | informatif | 0 | <= 2 | PASS | |
| 361 | D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log | notify | informatif | 0 | compte seul | INFO | |
| 362 | D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log | fatal | bloquant | 0 | <= 0 | PASS | |
| 363 | D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log | plantage | bloquant | 0 | <= 0 | PASS | |
| 364 | D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log | error | bloquant | 0 | <= 0 | PASS | |
| 365 | D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log | none_total | bloquant | 4 | <= 50 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log:1174 GI.GI_C:SavePreset :: CallFunc_GetSkeletalMesh_ReturnValue_3 |
| 366 | D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log | none_fonction | bloquant | 2 | <= 20 | PASS | |
| 367 | D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log | repetition | informatif | 52 | <= 500 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log:2058 (x52) [2026.10.14-12.34.49:176][367]LogScript: Warning: Attempted to access index 0 from array Floats_3_823069F94F02CDC46067B8A9279787B2 of length 0! |
| 368 | D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log | suivi:le joueur quitte | informatif | 1 | <= 100 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log:24102 [2026.10.14-12.54.02:191][159]LogLifePlay: Display: Marche : le joueur quitte NODE_AddStaticMeshComponent-0_360 (unOccupyFnt) |
| 369 | D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log | suivi:Temoin C2 : camera a moins de 60 cm de la tete | informatif | 0 | <= 3 | PASS | |
| 370 | D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log | suivi:Touche C : SpaceOn=0 | informatif | 0 | <= 0 | PASS | |
| 371 | D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log | rafale:Show couple : bloque | informatif | 19 | <= 100 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log:4740 [2026.10.14-12.36.59:551][ 54]LogLifePlay: Warning: Show couple : bloque par Room_C_0/Wall2 normal X=-1.000 Y=0.000 Z=0.000 profondeur 4 |
| 372 | D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log | bloque | informatif | 0 | <= 5 | PASS | |
| 373 | D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log | hitch_max | informatif | 1580 | <= 5000 | PASS | System.Object[] |
| 374 | D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log | hitch_nb | informatif | 4 | <= 15 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log:944 [2026.10.14-12.33.31:577][ 0]LogLifePlay: Warning: LPDebug hitch : 1214.7 ms (seuil 50.0) #1 |
| 375 | D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log | enfonce | informatif | 0 | <= 2 | PASS | |
| 376 | D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log | sous_piece | informatif | 0 | <= 2 | PASS | |
| 377 | D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log | flotte | informatif | 0 | <= 3 | PASS | |
| 378 | D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log | hors_piece | informatif | 0 | <= 0 | PASS | |
| 379 | D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log | fige | informatif | 0 | <= 2 | PASS | |
| 380 | D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log | chevauchement | informatif | 0 | <= 3 | PASS | |
| 381 | D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log | zqsd_ignore | informatif | 0 | <= 2 | PASS | |
| 382 | D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log | couple_flotte | informatif | 14 | <= 2 | ALERTE | D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log:5402 COUPLE PlayerCharacter anim=cms_a85_2 t=3.31/3.97 root=10.8 lowest=11.4(Genesis8Female) pelvis=25.3(hip) under=Room.NODE_AddStaticMeshComponent-0_36 fnt_bed02:-49.1 lowestMinusUnder=60.5 [au repos depuis 3 releves] |
| 383 | D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log | couple_sous | informatif | 0 | <= 0 | PASS | |
| 384 | D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log | releve_tardif | informatif | 0 | <= 2 | PASS | |
| 385 | D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log | notify | informatif | 2 | compte seul | INFO | D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log:5528 [2026.10.14-12.38.20:499][877]LogLifePlay: Sexe : G3 NotifyCoupleTeleported appele (meneur deplace de 22 cm par la prise) |
| 386 | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log | fatal | bloquant | 1 | <= 0 | FAIL | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log:17955 [2026.10.14-14.21.46:654][934]Message dialog closed, result: Ok, title: The UE-LifePlay Game has crashed and will close, text: Fatal error! |
| 387 | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log | plantage | bloquant | 1 | <= 0 | FAIL | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\Crashes\UECC-Windows-ADBF65FE4C1D06399ACA8880B07C3684_0000 |
| 388 | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log | error | bloquant | 13 | <= 0 | FAIL | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log:17611 [2026.10.14-14.21.45:329][934]LogD3D12RHI: Error: GPU crash detected: |
| 389 | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log | none_total | bloquant | 2 | <= 50 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log:1205 GI.GI_C:SavePreset :: CallFunc_GetSkeletalMesh_ReturnValue_3 |
| 390 | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log | none_fonction | bloquant | 1 | <= 20 | PASS | |
| 391 | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log | repetition | informatif | 110 | <= 500 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log:2244 (x110) [2026.10.14-13.57.00:599][186]LogAnimation: Warning: Currently in Animation Blueprint mode. Please change AnimationMode to Use Animation Asset |
| 392 | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log | suivi:le joueur quitte | informatif | 6 | <= 100 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log:2242 [2026.10.14-13.57.00:316][169]LogLifePlay: Display: Marche : le joueur quitte NODE_AddStaticMeshComponent-0_4 (unOccupyFnt) |
| 393 | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log | suivi:Temoin C2 : camera a moins de 60 cm de la tete | informatif | 0 | <= 3 | PASS | |
| 394 | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log | suivi:Touche C : SpaceOn=0 | informatif | 0 | <= 0 | PASS | |
| 395 | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log | rafale:Show couple : bloque | informatif | 37 | <= 100 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log:4394 [2026.10.14-13.58.29:471][450]LogLifePlay: Warning: Show couple : bloque par Room_C_0/Wall4 normal X=-0.000 Y=-1.000 Z=-0.000 profondeur 34 |
| 396 | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log | bloque | informatif | 0 | <= 5 | PASS | |
| 397 | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log | hitch_max | informatif | 1351 | <= 5000 | PASS | System.Object[] |
| 398 | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log | hitch_nb | informatif | 3 | <= 15 | PASS | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log:944 [2026.10.14-13.54.56:901][ 0]LogLifePlay: Warning: LPDebug hitch : 1350.7 ms (seuil 50.0) #1 |
| 399 | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log | enfonce | informatif | 0 | <= 2 | PASS | |
| 400 | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log | sous_piece | informatif | 0 | <= 2 | PASS | |
| 401 | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log | flotte | informatif | 0 | <= 3 | PASS | |
| 402 | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log | hors_piece | informatif | 0 | <= 0 | PASS | |
| 403 | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log | fige | informatif | 0 | <= 2 | PASS | |
| 404 | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log | chevauchement | informatif | 0 | <= 3 | PASS | |
| 405 | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log | zqsd_ignore | informatif | 0 | <= 2 | PASS | |
| 406 | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log | couple_flotte | informatif | 0 | <= 2 | PASS | |
| 407 | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log | couple_sous | informatif | 0 | <= 0 | PASS | |
| 408 | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log | releve_tardif | informatif | 0 | <= 2 | PASS | |
| 409 | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log | notify | informatif | 14 | compte seul | INFO | D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log:4427 [2026.10.14-13.58.30:622][519]LogLifePlay: Sexe : G3 NotifyCoupleTeleported appele (meneur deplace de 62 cm par la prise) |