LifePlay-Revival/Docs/Migration/etat/EVAL2/AMEL1/R3/AMEL1-R3-REJEU.csv
edujiro5972 8084622450 LifePlay UE 5.8 : état de développement au 2026-10-19
Tickets : REP1-T4

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-19 22:57:42 +02:00

81 KiB

1journalcontroleniveaucompteseuilverdictexemple
2D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.logfatalbloquant0<= 0PASS
3D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.logplantagebloquant0<= 0PASS
4D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.logerrorbloquant0<= 0PASS
5D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.lognone_totalbloquant50<= 50PASSD:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log:1174 GI.GI_C:SavePreset :: CallFunc_GetSkeletalMesh_ReturnValue_3
6D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.lognone_fonctionbloquant16<= 20PASS
7D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.logrepetitioninformatif321<= 500PASSD:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log:1588 (x321) [2026.10.13-16.32.11:151][306]LogScript: Warning: Attempted to access index 0 from array Floats_3_823069F94F02CDC46067B8A9279787B2 of length 0!
8D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.logsuivi:le joueur quitteinformatif0<= 100PASS
9D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.logsuivi:Temoin C2 : camera a moins de 60 cm de la teteinformatif0<= 3PASS
10D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.logsuivi:Touche C : SpaceOn=0informatif0<= 0PASS
11D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.lografale:Show couple : bloqueinformatif0<= 100PASS
12D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.logbloqueinformatif3<= 5PASSD:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log:5550 [2026.10.13-16.36.44:787][660]LogCharacterMovement: Person_C_2147481908 is stuck and failed to move! Velocity: X=-41.19 Y=-64.13 Z=0.00 Location: X=-3131615.40 Y=-14967196.68 Z=-99.00 Normal: X=0.00 Y=0.00 Z=-1.00 PenetrationDepth
13D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.loghitch_maxinformatif3216<= 5000PASSSystem.Object[]
14D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.loghitch_nbinformatif2<= 15PASSD:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log:941 [2026.10.13-16.31.28:376][ 0]LogLifePlay: Warning: LPDebug hitch : 1202.1 ms (seuil 50.0) #1
15D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.logenfonceinformatif0<= 2PASS
16D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.logsous_pieceinformatif276<= 2ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log:5630 releve 16.36.48 PlayerCharacter occ=NODE_AddStaticMeshComponent-0_194 coll=QueryAndPhysics feetZ=-189.0 floorZ=0.0 delta=190.0 x=-3131575.3 y=-14967357.3 roomZ=-115
17D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.logflotteinformatif0<= 3PASS
18D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.loghors_pieceinformatif0<= 0PASS
19D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.logfigeinformatif0<= 2PASS
20D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.logchevauchementinformatif7<= 3ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log:27443 CLOSE PlayerCharacter Person_C_2147481884 gap=-40 (ni l'un ni l'autre en NoCollision)
21D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.logzqsd_ignoreinformatif19<= 2ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.log:10940 ZQSD recu (forward=1 right=0) mais accel=0, sans menu ni scene
22D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.logcouple_flotteinformatif0<= 2PASS
23D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.logcouple_sousinformatif0<= 0PASS
24D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.logreleve_tardifinformatif0<= 2PASS
25D:\Game\LifePlay_Backup_5.5\COMMUN-2\essais\LifePlay_commun2_definitif_BOSS.lognotifyinformatif0compte seulINFO
26D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.logfatalbloquant0<= 0PASS
27D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.logplantagebloquant0<= 0PASS
28D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.logerrorbloquant0<= 0PASS
29D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.lognone_totalbloquant21<= 50PASSD:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log:1182 GI.GI_C:SavePreset :: CallFunc_GetSkeletalMesh_ReturnValue_3
30D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.lognone_fonctionbloquant9<= 20PASS
31D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.logrepetitioninformatif85<= 500PASSD:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log:1531 (x85) [2026.10.13-18.25.17:115][989]LogScript: Warning: Attempted to access index 0 from array Floats_3_823069F94F02CDC46067B8A9279787B2 of length 0!
32D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.logsuivi:le joueur quitteinformatif469<= 100ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log:4506 [2026.10.13-18.25.50:909][977]LogLifePlay: Display: Marche : le joueur quitte NODE_AddStaticMeshComponent-0_230 (unOccupyFnt)
33D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.logsuivi:Temoin C2 : camera a moins de 60 cm de la teteinformatif32<= 3ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log:1442 [2026.10.13-18.25.11:568][658]LogLifePlay: Temoin C2 : camera a 25 cm de la tete (hauteur +24) ; sonde Camera : rien ; sonde Visibility : rien ; boite C2 : marge 34 cm (largeur X 257, Y 1515)
34D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.logsuivi:Touche C : SpaceOn=0informatif0<= 0PASS
35D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.lografale:Show couple : bloqueinformatif0<= 100PASS
36D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.logbloqueinformatif3<= 5PASSD:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log:9660 [2026.10.13-18.27.00:775][127]LogCharacterMovement: Person_C_2147481980 is stuck and failed to move! Velocity: X=-23.59 Y=-69.34 Z=0.00 Location: X=-3131401.41 Y=-14967143.93 Z=-86.16 Normal: X=0.00 Y=0.00 Z=1.00 PenetrationDepth:
37D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.loghitch_maxinformatif35697<= 5000ALERTESystem.Object[]
38D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.loghitch_nbinformatif4<= 15PASSD:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log:941 [2026.10.13-18.24.38:913][ 0]LogLifePlay: Warning: LPDebug hitch : 1135.1 ms (seuil 50.0) #1
39D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.logenfonceinformatif11<= 2ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log:3376 releve 18.25.21 Person_C_2147481980 occ=- coll=QueryAndPhysics feetZ=-165.5 floorZ=-105.1 delta=57.5 x=-3131401.4 y=-14967274.9
40D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.logsous_pieceinformatif14<= 2ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log:3376 releve 18.25.21 Person_C_2147481980 occ=- coll=QueryAndPhysics feetZ=-165.5 floorZ=-105.1 delta=57.5 x=-3131401.4 y=-14967274.9 roomZ=-115
41D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.logflotteinformatif2<= 3PASSD:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log:8437 releve 18.26.46 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-94.4 floorZ=-94.3 delta=-19.9 x=-3131563.7 y=-14967996.4
42D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.loghors_pieceinformatif0<= 0PASS
43D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.logfigeinformatif0<= 2PASS
44D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.logchevauchementinformatif4<= 3ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.log:17210 CLOSE PlayerCharacter Person_C_2147481932 gap=-29.1 (ni l'un ni l'autre en NoCollision)
45D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.logzqsd_ignoreinformatif0<= 2PASS
46D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.logcouple_flotteinformatif0<= 2PASS
47D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.logcouple_sousinformatif0<= 0PASS
48D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.logreleve_tardifinformatif0<= 2PASS
49D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session1_definitif_BOSS.lognotifyinformatif0compte seulINFO
50D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.logfatalbloquant0<= 0PASS
51D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.logplantagebloquant0<= 0PASS
52D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.logerrorbloquant0<= 0PASS
53D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.lognone_totalbloquant4<= 50PASSD:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log:5783 PC.PC_C:ExecuteUbergraph_PC :: CallFunc_getFirstDick_Person_1
54D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.lognone_fonctionbloquant3<= 20PASS
55D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.logrepetitioninformatif77<= 500PASSD:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log:1827 (x77) [2026.10.13-18.49.36:429][162]LogScript: Warning: Attempted to access index 0 from array Floats_3_823069F94F02CDC46067B8A9279787B2 of length 0!
56D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.logsuivi:le joueur quitteinformatif1<= 100PASSD:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log:14227 [2026.10.13-18.58.55:460][397]LogLifePlay: Display: Marche : le joueur quitte NODE_AddStaticMeshComponent-0_56 (unOccupyFnt)
57D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.logsuivi:Temoin C2 : camera a moins de 60 cm de la teteinformatif20<= 3ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log:1592 [2026.10.13-18.49.14:625][863]LogLifePlay: Temoin C2 : camera a 40 cm de la tete (hauteur +40) ; sonde Camera : StaticMeshComponent0 de Wall (cache=1) a 27 cm ; sonde Visibility : StaticMeshComponent0 de Wall (cache=1) a 27 cm ; b
58D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.logsuivi:Touche C : SpaceOn=0informatif0<= 0PASS
59D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.lografale:Show couple : bloqueinformatif0<= 100PASS
60D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.logbloqueinformatif1<= 5PASSD:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log:15674 [2026.10.13-19.00.02:658][415]LogCharacterMovement: Person_C_2147481980 is stuck and failed to move! Velocity: X=40.10 Y=-36.00 Z=0.00 Location: X=-3131677.28 Y=-14967236.14 Z=-46.56 Normal: X=-1.00 Y=0.00 Z=0.00 PenetrationDepth:
61D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.loghitch_maxinformatif1219<= 5000PASSSystem.Object[]
62D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.loghitch_nbinformatif2<= 15PASSD:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log:1207 [2026.10.13-18.48.41:452][970]LogLifePlay: Warning: LPDebug hitch : 1210.6 ms (seuil 50.0) #5
63D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.logenfonceinformatif27<= 2ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log:11767 releve 18.56.59 Person_C_2147481980 occ=- coll=QueryAndPhysics feetZ=-149.8 floorZ=-105.1 delta=35.4 x=-3131677.5 y=-14967209.0
64D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.logsous_pieceinformatif28<= 2ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log:11767 releve 18.56.59 Person_C_2147481980 occ=- coll=QueryAndPhysics feetZ=-149.8 floorZ=-105.1 delta=35.4 x=-3131677.5 y=-14967209.0 roomZ=-115
65D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.logflotteinformatif10<= 3ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.log:1706 releve 18.49.28 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-95.4 floorZ=-105.1 delta=-12.6 x=-3131440.3 y=-14967193.0
66D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.loghors_pieceinformatif0<= 0PASS
67D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.logfigeinformatif0<= 2PASS
68D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.logchevauchementinformatif0<= 3PASS
69D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.logzqsd_ignoreinformatif0<= 2PASS
70D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.logcouple_flotteinformatif0<= 2PASS
71D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.logcouple_sousinformatif0<= 0PASS
72D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.logreleve_tardifinformatif0<= 2PASS
73D:\Game\LifePlay_Backup_5.5\COMMUN-3\essais\LifePlay_commun3_session2_ferme_BOSS.lognotifyinformatif0compte seulINFO
74D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.logfatalbloquant0<= 0PASS
75D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.logplantagebloquant0<= 0PASS
76D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.logerrorbloquant0<= 0PASS
77D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.lognone_totalbloquant4<= 50PASSD:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log:1191 GI.GI_C:SavePreset :: CallFunc_GetSkeletalMesh_ReturnValue_3
78D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.lognone_fonctionbloquant2<= 20PASS
79D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.logrepetitioninformatif194<= 500PASSD:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log:3154 (x194) [2026.10.13-20.07.47:904][425]LogScript: Warning: Attempted to access index 0 from array Floats_3_823069F94F02CDC46067B8A9279787B2 of length 0!
80D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.logsuivi:le joueur quitteinformatif3<= 100PASSD:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log:1564 [2026.10.13-20.06.34:419][ 49]LogLifePlay: Display: Marche : le joueur quitte NODE_AddStaticMeshComponent-0_214 (unOccupyFnt)
81D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.logsuivi:Temoin C2 : camera a moins de 60 cm de la teteinformatif0<= 3PASS
82D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.logsuivi:Touche C : SpaceOn=0informatif0<= 0PASS
83D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.lografale:Show couple : bloqueinformatif3<= 100PASSD:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log:6729 [2026.10.13-20.12.30:785][322]LogLifePlay: Warning: Show couple : bloque par Room_C_0/Wall4 normal X=0.000 Y=-1.000 Z=0.000 profondeur 5
84D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.logbloqueinformatif4<= 5PASSD:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log:1516 [2026.10.13-20.06.33:977][ 30]LogCharacterMovement: PlayerCharacter is stuck and failed to move! Velocity: X=23.38 Y=66.98 Z=0.00 Location: X=-3131873.31 Y=-14967493.57 Z=-99.31 Normal: X=-1.00 Y=-0.00 Z=0.00 PenetrationDepth:74.2
85D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.loghitch_maxinformatif2401<= 5000PASSSystem.Object[]
86D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.loghitch_nbinformatif2<= 15PASSD:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log:942 [2026.10.13-20.05.56:681][ 0]LogLifePlay: Warning: LPDebug hitch : 1514.6 ms (seuil 50.0) #1
87D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.logenfonceinformatif2<= 2PASSD:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log:11758 releve 20.15.22 Person_C_2147481907 occ=- coll=QueryAndPhysics feetZ=-102.1 floorZ=-11.5 delta=-0.1 x=-3131293.0 y=-14966963.0
88D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.logsous_pieceinformatif2<= 2PASSD:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log:3532 releve 20.07.51 PlayerCharacter occ=NODE_AddStaticMeshComponent-0_214 coll=QueryAndPhysics feetZ=-186.1 floorZ=-105.1 delta=71.7 x=-3131677.5 y=-14967166.9 roomZ=-115
89D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.logflotteinformatif34<= 3ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log:23315 releve 20.25.07 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-92.5 floorZ=-102.2 delta=-9.7 x=-3131346.2 y=-14967623.1
90D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.loghors_pieceinformatif0<= 0PASS
91D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.logfigeinformatif0<= 2PASS
92D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.logchevauchementinformatif0<= 3PASS
93D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.logzqsd_ignoreinformatif0<= 2PASS
94D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.logcouple_flotteinformatif0<= 2PASS
95D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.logcouple_sousinformatif0<= 0PASS
96D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.logreleve_tardifinformatif7<= 2ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.log:3526 [2026.10.13-20.07.50:581][582]LogLifePlay: Piece exterieure : Person_C_2147481955 releve de 79.9 cm (bas de capsule -184.1, dessus Box -114.4, sol NODE_AddStaticMeshComponent-0_223) ; 1 releve(s) en tout [delai apres 'idle played'
97D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session1_BOSS.lognotifyinformatif0compte seulINFO
98D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.logfatalbloquant0<= 0PASS
99D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.logplantagebloquant0<= 0PASS
100D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.logerrorbloquant0<= 0PASS
101D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.lognone_totalbloquant31<= 50PASSD:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log:12750 PC.PC_C:ExecuteUbergraph_PC :: CallFunc_getFirstDick_Person_1
102D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.lognone_fonctionbloquant15<= 20PASS
103D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.logrepetitioninformatif145<= 500PASSD:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log:3024 (x145) [2026.10.13-20.31.39:875][133]LogScript: Warning: Attempted to access index 0 from array Floats_3_823069F94F02CDC46067B8A9279787B2 of length 0!
104D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.logsuivi:le joueur quitteinformatif15<= 100PASSD:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log:3580 [2026.10.13-20.32.01:449][418]LogLifePlay: Display: Marche : le joueur quitte NODE_AddStaticMeshComponent-0_38 (unOccupyFnt)
105D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.logsuivi:Temoin C2 : camera a moins de 60 cm de la teteinformatif0<= 3PASS
106D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.logsuivi:Touche C : SpaceOn=0informatif0<= 0PASS
107D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.lografale:Show couple : bloqueinformatif0<= 100PASS
108D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.logbloqueinformatif6<= 5ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log:9156 [2026.10.13-20.35.52:591][166]LogCharacterMovement: PlayerCharacter is stuck and failed to move! Velocity: X=29.20 Y=197.86 Z=0.00 Location: X=-3131242.00 Y=-14967001.00 Z=-13.00 Normal: X=0.00 Y=1.00 Z=0.00 PenetrationDepth:1.468
109D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.loghitch_maxinformatif1330<= 5000PASSSystem.Object[]
110D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.loghitch_nbinformatif2<= 15PASSD:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log:1195 [2026.10.13-20.28.18:480][173]LogLifePlay: Warning: LPDebug hitch : 1330.4 ms (seuil 50.0) #5
111D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.logenfonceinformatif30<= 2ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log:1446 releve 20.28.33 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-167.4 floorZ=-105.1 delta=59.4 x=-3131401.5 y=-14967168.3
112D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.logsous_pieceinformatif21<= 2ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log:1446 releve 20.28.33 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-167.4 floorZ=-105.1 delta=59.4 x=-3131401.5 y=-14967168.3 roomZ=-115
113D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.logflotteinformatif76<= 3ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log:2044 releve 20.29.53 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-95.4 floorZ=-105.1 delta=-12.6 x=-3131538.8 y=-14967598.1
114D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.loghors_pieceinformatif0<= 0PASS
115D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.logfigeinformatif0<= 2PASS
116D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.logchevauchementinformatif9<= 3ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log:9259 CLOSE PlayerCharacter Person_C_2147481955 gap=-40 (ni l'un ni l'autre en NoCollision)
117D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.logzqsd_ignoreinformatif0<= 2PASS
118D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.logcouple_flotteinformatif0<= 2PASS
119D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.logcouple_sousinformatif0<= 0PASS
120D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.logreleve_tardifinformatif1<= 2PASSD:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.log:5750 [2026.10.13-20.33.00:626][920]LogLifePlay: Piece exterieure : Person_C_2147481979 releve de 51.0 cm (bas de capsule -155.2, dessus Box -114.4, sol NODE_AddStaticMeshComponent-0_10) ; 1 releve(s) en tout [delai apres 'idle played'
121D:\Game\LifePlay_Backup_5.5\COMMUN-4\essais\LifePlay_commun4_session2_BOSS.lognotifyinformatif0compte seulINFO
122D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.logfatalbloquant0<= 0PASS
123D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.logplantagebloquant0<= 0PASS
124D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.logerrorbloquant0<= 0PASS
125D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.lognone_totalbloquant9<= 50PASSD:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log:1197 GI.GI_C:SavePreset :: CallFunc_GetSkeletalMesh_ReturnValue_3
126D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.lognone_fonctionbloquant4<= 20PASS
127D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.logrepetitioninformatif401<= 500PASSD:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log:2468 (x401) [2026.10.13-22.02.56:995][267]LogScript: Warning: Attempted to access index 0 from array Floats_3_823069F94F02CDC46067B8A9279787B2 of length 0!
128D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.logsuivi:le joueur quitteinformatif9<= 100PASSD:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log:4819 [2026.10.13-22.06.02:905][374]LogLifePlay: Display: Marche : le joueur quitte NODE_AddStaticMeshComponent-0_81 (unOccupyFnt)
129D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.logsuivi:Temoin C2 : camera a moins de 60 cm de la teteinformatif2<= 3PASSD:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log:20846 [2026.10.13-22.22.26:297][ 81]LogLifePlay: Temoin C2 : camera a 33 cm de la tete (hauteur +26) ; cible C2 a 178 cm ; tete (-3131844, -14967213), decalage capsule 2 cm ; vers la camera, Camera : rien, Visibility : rien ; vers l'arr
130D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.logsuivi:Touche C : SpaceOn=0informatif0<= 0PASS
131D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.lografale:Show couple : bloqueinformatif4<= 100PASSD:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log:9494 [2026.10.13-22.10.21:589][831]LogLifePlay: Warning: Show couple : bloque par Room_C_0/Wall1 normal X=1.000 Y=0.000 Z=-0.000 profondeur 2
132D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.logbloqueinformatif3<= 5PASSD:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log:26518 [2026.10.13-22.25.08:702][692]LogCharacterMovement: Person_C_2147481980 is stuck and failed to move! Velocity: X=-81.05 Y=24.77 Z=0.00 Location: X=-3131401.38 Y=-14967234.66 Z=-89.93 Normal: X=0.00 Y=0.00 Z=1.00 PenetrationDepth:6
133D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.loghitch_maxinformatif34229<= 5000ALERTESystem.Object[]
134D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.loghitch_nbinformatif5<= 15PASSD:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log:942 [2026.10.13-21.59.43:481][ 0]LogLifePlay: Warning: LPDebug hitch : 1269.1 ms (seuil 50.0) #1
135D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.logenfonceinformatif13<= 2ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log:18443 releve 22.20.18 Person_C_2147481932 occ=- coll=QueryAndPhysics feetZ=-137.0 floorZ=-105.1 delta=22.6 x=-3131677.3 y=-14967166.8
136D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.logsous_pieceinformatif8<= 2ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log:18445 releve 22.20.18 Person_C_2147481908 occ=- coll=QueryAndPhysics feetZ=-186.1 floorZ=-105.1 delta=71.7 x=-3131677.5 y=-14967190.2 roomZ=-115
137D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.logflotteinformatif53<= 3ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log:1726 releve 22.00.43 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-95.4 floorZ=-105.1 delta=-12.6 x=-3131529.0 y=-14967130.5
138D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.loghors_pieceinformatif0<= 0PASS
139D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.logfigeinformatif0<= 2PASS
140D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.logchevauchementinformatif2<= 3PASSD:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log:2985 CLOSE PlayerCharacter Person_C_2147481980 gap=-40 (ni l'un ni l'autre en NoCollision)
141D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.logzqsd_ignoreinformatif0<= 2PASS
142D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.logcouple_flotteinformatif0<= 2PASS
143D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.logcouple_sousinformatif0<= 0PASS
144D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.logreleve_tardifinformatif15<= 2ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.log:15658 [2026.10.13-22.19.11:307][523]LogLifePlay: Piece exterieure : Person_C_2147481932 releve de 79.9 cm (bas de capsule -184.1, dessus Box -114.4, sol NODE_AddStaticMeshComponent-0_0) ; 2 releve(s) en tout [delai apres 'idle played' 2
145D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session1_BOSS.lognotifyinformatif0compte seulINFO
146D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.logfatalbloquant0<= 0PASS
147D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.logplantagebloquant0<= 0PASS
148D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.logerrorbloquant0<= 0PASS
149D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.lognone_totalbloquant4<= 50PASSD:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.log:1315 GI.GI_C:ExecuteUbergraph_GI :: ThemeSong
150D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.lognone_fonctionbloquant2<= 20PASS
151D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.logrepetitioninformatif2<= 500PASSD:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.log:928 (x2) [2026.10.13-22.40.49:362][ 0]LogPlayerController: Error: InputMode:UIOnly - Attempting to focus Non-Focusable widget SObjectWidget [Widget.cpp(976)]!
152D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.logsuivi:le joueur quitteinformatif0<= 100PASS
153D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.logsuivi:Temoin C2 : camera a moins de 60 cm de la teteinformatif0<= 3PASS
154D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.logsuivi:Touche C : SpaceOn=0informatif0<= 0PASS
155D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.lografale:Show couple : bloqueinformatif0<= 100PASS
156D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.logbloqueinformatif0<= 5PASS
157D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.loghitch_maxinformatif2632<= 5000PASSD:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.log:1456 [2026.10.13-22.43.17:900][710]LogLifePlay: Warning: LPDebug hitch : 2631.8 ms (seuil 50.0) #5
158D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.loghitch_nbinformatif1<= 15PASSD:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.log:1456 [2026.10.13-22.43.17:900][710]LogLifePlay: Warning: LPDebug hitch : 2631.8 ms (seuil 50.0) #5
159D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.logenfonceinformatif0<= 2PASS
160D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.logsous_pieceinformatif0<= 2PASS
161D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.logflotteinformatif0<= 3PASS
162D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.loghors_pieceinformatif0<= 0PASS
163D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.logfigeinformatif0<= 2PASS
164D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.logchevauchementinformatif0<= 3PASS
165D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.logzqsd_ignoreinformatif0<= 2PASS
166D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.logcouple_flotteinformatif0<= 2PASS
167D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.logcouple_sousinformatif0<= 0PASS
168D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.logreleve_tardifinformatif0<= 2PASS
169D:\Game\LifePlay_Backup_5.5\COMMUN-5\essais\LifePlay_commun5_session2_BOSS.lognotifyinformatif0compte seulINFO
170D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.logfatalbloquant0<= 0PASS
171D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.logplantagebloquant0<= 0PASS
172D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.logerrorbloquant0<= 0PASS
173D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.lognone_totalbloquant9<= 50PASSD:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log:1201 GI.GI_C:SavePreset :: CallFunc_GetSkeletalMesh_ReturnValue_3
174D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.lognone_fonctionbloquant4<= 20PASS
175D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.logrepetitioninformatif108<= 500PASSD:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log:3541 (x108) [2026.10.14-05.12.03:100][214]LogScript: Warning: Attempted to access index 0 from array Floats_3_823069F94F02CDC46067B8A9279787B2 of length 0!
176D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.logsuivi:le joueur quitteinformatif5<= 100PASSD:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log:2039 [2026.10.14-05.10.35:744][ 21]LogLifePlay: Display: Marche : le joueur quitte NODE_AddStaticMeshComponent-0_4 (unOccupyFnt)
177D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.logsuivi:Temoin C2 : camera a moins de 60 cm de la teteinformatif0<= 3PASS
178D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.logsuivi:Touche C : SpaceOn=0informatif12<= 0ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log:29517 [2026.10.14-05.37.28:070][468]LogLifePlay: Touche C : BuilderOn=0 SpaceOn=0 SexOn=0 CamC1On=1 CamC3On=0 C1Hidden=1 ; entree PC=1 regard ignore=0 viewport ignore=0 ; vue PlayerCharacter (Person_C) ; Room Room_C_0 ; PC PC_C_21474823
179D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.lografale:Show couple : bloqueinformatif0<= 100PASS
180D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.logbloqueinformatif2<= 5PASSD:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log:2864 [2026.10.14-05.11.15:605][377]LogCharacterMovement: Person_C_2147481977 is stuck and failed to move! Velocity: X=51.48 Y=75.49 Z=0.00 Location: X=-3131419.45 Y=-14968050.56 Z=-89.00 Normal: X=0.00 Y=0.00 Z=-1.00 PenetrationDepth:1
181D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.loghitch_maxinformatif2177<= 5000PASSSystem.Object[]
182D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.loghitch_nbinformatif5<= 15PASSD:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log:944 [2026.10.14-05.09.05:823][ 0]LogLifePlay: Warning: LPDebug hitch : 1336.8 ms (seuil 50.0) #1
183D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.logenfonceinformatif1<= 2PASSD:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log:23328 releve 05.27.02 Person_C_2147481929 occ=- coll=QueryAndPhysics feetZ=-189.0 floorZ=-105.1 delta=81.0 x=-3131409.0 y=-14967170.7
184D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.logsous_pieceinformatif111<= 2ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log:3013 releve 05.11.22 Person_C_2147481977 occ=- coll=QueryAndPhysics feetZ=-179.0 floorZ=0.0 delta=140.2 x=-3131057.3 y=-14967235.5 roomZ=-115
185D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.logflotteinformatif45<= 3ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log:1513 releve 05.09.37 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-84.9 floorZ=-105.1 delta=-23.1 x=-3131583.1 y=-14967371.0
186D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.loghors_pieceinformatif0<= 0PASS
187D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.logfigeinformatif0<= 2PASS
188D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.logchevauchementinformatif0<= 3PASS
189D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.logzqsd_ignoreinformatif0<= 2PASS
190D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.logcouple_flotteinformatif0<= 2PASS
191D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.logcouple_sousinformatif0<= 0PASS
192D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.logreleve_tardifinformatif3<= 2ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.log:23313 [2026.10.14-05.27.00:559][902]LogLifePlay: Piece exterieure : joueur PlayerCharacter releve de 31.8 cm (bas de capsule -136.0, dessus Box -114.4, sol NODE_AddStaticMeshComponent-0_28) ; 1 releve(s) en tout [delai apres 'idle playe
193D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session1_BOSS.lognotifyinformatif0compte seulINFO
194D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.logfatalbloquant0<= 0PASS
195D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.logplantagebloquant0<= 0PASS
196D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.logerrorbloquant0<= 0PASS
197D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.lognone_totalbloquant2<= 50PASSD:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log:4214 ? :: CallFunc_GetSkeletalMesh_ReturnValue
198D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.lognone_fonctionbloquant2<= 20PASS
199D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.logrepetitioninformatif53<= 500PASSD:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log:2007 (x53) [2026.10.14-05.42.44:114][327]LogAnimation: Warning: Currently in Animation Blueprint mode. Please change AnimationMode to Use Animation Asset
200D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.logsuivi:le joueur quitteinformatif0<= 100PASS
201D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.logsuivi:Temoin C2 : camera a moins de 60 cm de la teteinformatif0<= 3PASS
202D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.logsuivi:Touche C : SpaceOn=0informatif0<= 0PASS
203D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.lografale:Show couple : bloqueinformatif0<= 100PASS
204D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.logbloqueinformatif2<= 5PASSD:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log:2909 [2026.10.14-05.44.41:963][396]LogCharacterMovement: PlayerCharacter is stuck and failed to move! Velocity: X=34.12 Y=0.97 Z=0.00 Location: X=-3131677.31 Y=-14967312.29 Z=-47.41 Normal: X=-1.00 Y=0.00 Z=0.00 PenetrationDepth:21.062
205D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.loghitch_maxinformatif1222<= 5000PASSSystem.Object[]
206D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.loghitch_nbinformatif2<= 15PASSD:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log:1237 [2026.10.14-05.41.20:576][408]LogLifePlay: Warning: LPDebug hitch : 1196.5 ms (seuil 50.0) #5
207D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.logenfonceinformatif1<= 2PASSD:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log:1437 releve 05.41.30 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-137.4 floorZ=-105.1 delta=23.0 x=-3131677.3 y=-14967312.3
208D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.logsous_pieceinformatif0<= 2PASS
209D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.logflotteinformatif16<= 3ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.log:1491 releve 05.41.35 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-105.0 floorZ=-105.1 delta=-9.3 x=-3131677.3 y=-14967312.3
210D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.loghors_pieceinformatif0<= 0PASS
211D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.logfigeinformatif0<= 2PASS
212D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.logchevauchementinformatif0<= 3PASS
213D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.logzqsd_ignoreinformatif0<= 2PASS
214D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.logcouple_flotteinformatif0<= 2PASS
215D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.logcouple_sousinformatif0<= 0PASS
216D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.logreleve_tardifinformatif0<= 2PASS
217D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session2_BOSS.lognotifyinformatif0compte seulINFO
218D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.logfatalbloquant0<= 0PASS
219D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.logplantagebloquant0<= 0PASS
220D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.logerrorbloquant0<= 0PASS
221D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.lognone_totalbloquant2<= 50PASSD:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log:8133 ? :: CallFunc_GetSkeletalMesh_ReturnValue
222D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.lognone_fonctionbloquant2<= 20PASS
223D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.logrepetitioninformatif24<= 500PASSD:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log:1632 (x24) [2026.10.14-06.08.57:013][483]LogAnimation: Warning: Currently in Animation Blueprint mode. Please change AnimationMode to Use Animation Asset
224D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.logsuivi:le joueur quitteinformatif0<= 100PASS
225D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.logsuivi:Temoin C2 : camera a moins de 60 cm de la teteinformatif0<= 3PASS
226D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.logsuivi:Touche C : SpaceOn=0informatif0<= 0PASS
227D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.lografale:Show couple : bloqueinformatif0<= 100PASS
228D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.logbloqueinformatif0<= 5PASS
229D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.loghitch_maxinformatif1330<= 5000PASSSystem.Object[]
230D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.loghitch_nbinformatif2<= 15PASSD:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log:1195 [2026.10.14-06.08.17:401][206]LogLifePlay: Warning: LPDebug hitch : 1147.7 ms (seuil 50.0) #5
231D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.logenfonceinformatif1<= 2PASSD:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log:1513 releve 06.08.42 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-162.4 floorZ=-105.1 delta=54.4 x=-3131401.5 y=-14967338.5
232D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.logsous_pieceinformatif1<= 2PASSD:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log:1513 releve 06.08.42 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-162.4 floorZ=-105.1 delta=54.4 x=-3131401.5 y=-14967338.5 roomZ=-115
233D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.logflotteinformatif0<= 3PASS
234D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.loghors_pieceinformatif0<= 0PASS
235D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.logfigeinformatif0<= 2PASS
236D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.logchevauchementinformatif0<= 3PASS
237D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.logzqsd_ignoreinformatif0<= 2PASS
238D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.logcouple_flotteinformatif0<= 2PASS
239D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.logcouple_sousinformatif0<= 0PASS
240D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.logreleve_tardifinformatif2<= 2PASSD:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.log:1557 [2026.10.14-06.08.42:725][626]LogLifePlay: Piece exterieure : joueur PlayerCharacter releve de 56.3 cm (bas de capsule -160.4, dessus Box -114.4, sol NODE_AddStaticMeshComponent-0_10) ; 1 releve(s) en tout [delai apres 'idle playe
241D:\Game\LifePlay_Backup_5.5\COMMUN-6\essais\LifePlay_commun6_session3_BOSS.lognotifyinformatif0compte seulINFO
242D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.logfatalbloquant0<= 0PASS
243D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.logplantagebloquant0<= 0PASS
244D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.logerrorbloquant0<= 0PASS
245D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.lognone_totalbloquant14<= 50PASSD:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log:1177 GI.GI_C:SavePreset :: CallFunc_GetSkeletalMesh_ReturnValue_3
246D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.lognone_fonctionbloquant8<= 20PASS
247D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.logrepetitioninformatif86<= 500PASSD:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log:6009 (x86) [2026.10.14-07.36.39:961][313]LogScript: Warning: Attempted to access index 0 from array Floats_3_823069F94F02CDC46067B8A9279787B2 of length 0!
248D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.logsuivi:le joueur quitteinformatif1<= 100PASSD:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log:14074 [2026.10.14-07.51.05:585][179]LogLifePlay: Display: Marche : le joueur quitte NODE_AddStaticMeshComponent-0_67 (unOccupyFnt)
249D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.logsuivi:Temoin C2 : camera a moins de 60 cm de la teteinformatif0<= 3PASS
250D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.logsuivi:Touche C : SpaceOn=0informatif0<= 0PASS
251D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.lografale:Show couple : bloqueinformatif18<= 100PASSD:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log:7311 [2026.10.14-07.37.53:046][678]LogLifePlay: Warning: Show couple : bloque par Room_C_0/Wall4 normal X=0.000 Y=-1.000 Z=0.000 profondeur 46
252D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.logbloqueinformatif0<= 5PASS
253D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.loghitch_maxinformatif2027<= 5000PASSSystem.Object[]
254D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.loghitch_nbinformatif3<= 15PASSD:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log:944 [2026.10.14-07.27.34:679][ 0]LogLifePlay: Warning: LPDebug hitch : 1270.0 ms (seuil 50.0) #1
255D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.logenfonceinformatif0<= 2PASS
256D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.logsous_pieceinformatif0<= 2PASS
257D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.logflotteinformatif74<= 3ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log:1646 releve 07.28.14 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-95.4 floorZ=-105.1 delta=-12.6 x=-3131591.0 y=-14967194.9
258D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.loghors_pieceinformatif0<= 0PASS
259D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.logfigeinformatif0<= 2PASS
260D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.logchevauchementinformatif14<= 3ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log:4927 CLOSE PlayerCharacter Person_C_2147481976 gap=-40 (ni l'un ni l'autre en NoCollision)
261D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.logzqsd_ignoreinformatif0<= 2PASS
262D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.logcouple_flotteinformatif2<= 2PASSD:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.log:7518 COUPLE PlayerCharacter anim=FF_gf02_0 t=0.06/3.97 root=-6.3 lowest=-5.5(rSmallToe4) pelvis=1.1(hip) under=Room.Box:-102.2 lowestMinusUnder=96.7 [au repos depuis 3 releves]
263D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.logcouple_sousinformatif0<= 0PASS
264D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.logreleve_tardifinformatif0<= 2PASS
265D:\Game\LifePlay_Backup_5.5\COMMUN-7\essais\LifePlay_commun7_LifePlay.lognotifyinformatif0compte seulINFO
266D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.logfatalbloquant0<= 0PASS
267D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.logplantagebloquant0<= 0PASS
268D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.logerrorbloquant0<= 0PASS
269D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.lognone_totalbloquant5<= 50PASSD:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log:1174 GI.GI_C:SavePreset :: CallFunc_GetSkeletalMesh_ReturnValue_3
270D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.lognone_fonctionbloquant3<= 20PASS
271D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.logrepetitioninformatif155<= 500PASSD:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log:2976 (x155) [2026.10.14-08.58.34:756][ 78]LogScript: Warning: Attempted to access index 0 from array Floats_3_823069F94F02CDC46067B8A9279787B2 of length 0!
272D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.logsuivi:le joueur quitteinformatif4<= 100PASSD:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log:10526 [2026.10.14-09.10.37:925][292]LogLifePlay: Display: Marche : le joueur quitte NODE_AddStaticMeshComponent-0_59 (unOccupyFnt)
273D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.logsuivi:Temoin C2 : camera a moins de 60 cm de la teteinformatif0<= 3PASS
274D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.logsuivi:Touche C : SpaceOn=0informatif0<= 0PASS
275D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.lografale:Show couple : bloqueinformatif0<= 100PASS
276D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.logbloqueinformatif1<= 5PASSD:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log:17237 [2026.10.14-09.13.49:482][599]LogCharacterMovement: Person_C_2147481930 is stuck and failed to move! Velocity: X=8.31 Y=72.13 Z=0.00 Location: X=-3131677.38 Y=-14967212.58 Z=-53.17 Normal: X=0.00 Y=0.00 Z=1.00 PenetrationDepth:26.
277D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.loghitch_maxinformatif2048<= 5000PASSSystem.Object[]
278D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.loghitch_nbinformatif3<= 15PASSD:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log:944 [2026.10.14-08.56.13:816][ 0]LogLifePlay: Warning: LPDebug hitch : 1124.3 ms (seuil 50.0) #1
279D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.logenfonceinformatif6<= 2ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log:1527 releve 08.56.38 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-136.9 floorZ=-105.1 delta=22.6 x=-3131677.3 y=-14967353.9
280D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.logsous_pieceinformatif4<= 2ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log:17622 releve 09.13.54 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-179.4 floorZ=-105.1 delta=71.4 x=-3131409.0 y=-14967152.4 roomZ=-115
281D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.logflotteinformatif15<= 3ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log:1580 releve 08.56.43 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-105.0 floorZ=-105.1 delta=-9.3 x=-3131677.3 y=-14967353.9
282D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.loghors_pieceinformatif0<= 0PASS
283D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.logfigeinformatif0<= 2PASS
284D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.logchevauchementinformatif0<= 3PASS
285D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.logzqsd_ignoreinformatif0<= 2PASS
286D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.logcouple_flotteinformatif0<= 2PASS
287D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.logcouple_sousinformatif0<= 0PASS
288D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.logreleve_tardifinformatif3<= 2ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.log:1574 [2026.10.14-08.56.43:171][450]LogLifePlay: Piece exterieure : joueur PlayerCharacter releve de 30.7 cm (bas de capsule -134.9, dessus Box -114.4, sol NODE_AddStaticMeshComponent-0_10) ; 2 releve(s) en tout [delai apres 'idle playe
289D:\Game\LifePlay_Backup_5.5\COMMUN-8\essais\commun8_LifePlay.lognotifyinformatif0compte seulINFO
290D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.logfatalbloquant0<= 0PASS
291D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.logplantagebloquant0<= 0PASS
292D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.logerrorbloquant0<= 0PASS
293D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.lognone_totalbloquant6<= 50PASSD:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log:1183 GI.GI_C:SavePreset :: CallFunc_GetSkeletalMesh_ReturnValue_3
294D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.lognone_fonctionbloquant4<= 20PASS
295D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.logrepetitioninformatif81<= 500PASSD:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log:2107 (x81) [2026.10.14-09.50.07:841][ 81]LogScript: Warning: Attempted to access index 0 from array Floats_3_823069F94F02CDC46067B8A9279787B2 of length 0!
296D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.logsuivi:le joueur quitteinformatif2<= 100PASSD:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log:4921 [2026.10.14-09.52.11:243][451]LogLifePlay: Display: Marche : le joueur quitte NODE_AddStaticMeshComponent-0_107 (unOccupyFnt)
297D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.logsuivi:Temoin C2 : camera a moins de 60 cm de la teteinformatif0<= 3PASS
298D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.logsuivi:Touche C : SpaceOn=0informatif0<= 0PASS
299D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.lografale:Show couple : bloqueinformatif5<= 100PASSD:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log:14818 [2026.10.14-10.03.51:908][337]LogLifePlay: Warning: Show couple : bloque par Room_C_0/NODE_AddStaticMeshComponent-0_29 normal X=-0.000 Y=-1.000 Z=0.000 profondeur 24
300D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.logbloqueinformatif0<= 5PASS
301D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.loghitch_maxinformatif1322<= 5000PASSSystem.Object[]
302D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.loghitch_nbinformatif3<= 15PASSD:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log:944 [2026.10.14-09.48.55:912][ 0]LogLifePlay: Warning: LPDebug hitch : 1173.1 ms (seuil 50.0) #1
303D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.logenfonceinformatif1<= 2PASSD:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log:1547 releve 09.49.25 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-189.0 floorZ=-105.1 delta=81.0 x=-3131409.0 y=-14967165.8
304D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.logsous_pieceinformatif111<= 2ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log:1547 releve 09.49.25 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-189.0 floorZ=-105.1 delta=81.0 x=-3131409.0 y=-14967165.8 roomZ=-115
305D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.logflotteinformatif44<= 3ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log:1727 releve 09.49.45 PlayerCharacter occ=- coll=QueryAndPhysics feetZ=-95.4 floorZ=-105.1 delta=-12.6 x=-3131416.5 y=-14967165.8
306D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.loghors_pieceinformatif108<= 0ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log:14885 releve 10.04.01 PlayerCharacter occ=- coll=NoCollision feetZ=-187.7 floorZ=-102.2 delta=85.5 x=-3132044.8 y=-14967346.6 room=(-3131543,-14967213) echelle=(8,8) depassement=102cm
307D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.logfigeinformatif0<= 2PASS
308D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.logchevauchementinformatif0<= 3PASS
309D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.logzqsd_ignoreinformatif0<= 2PASS
310D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.logcouple_flotteinformatif6<= 2ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log:14953 COUPLE PlayerCharacter anim=SF_ft07_0 t=3.93/3.97 root=-187.7 lowest=-187.7(Genesis8Female) pelvis=-174.8(hip) under=MapMarkers_C_2147479342.Plane Plane:-300.0 lowestMinusUnder=112.3 [au repos depuis 3 releves]
311D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.logcouple_sousinformatif0<= 0PASS
312D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.logreleve_tardifinformatif6<= 2ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.log:1576 [2026.10.14-09.49.26:174][601]LogLifePlay: Piece exterieure : joueur PlayerCharacter releve de 82.9 cm (bas de capsule -187.0, dessus Box -114.4, sol NODE_AddStaticMeshComponent-0_10) ; 1 releve(s) en tout [delai apres 'idle playe
313D:\Game\LifePlay_Backup_5.5\COMMUN-9\essais\commun9_LifePlay.lognotifyinformatif0compte seulINFO
314D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.logfatalbloquant0<= 0PASS
315D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.logplantagebloquant0<= 0PASS
316D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.logerrorbloquant0<= 0PASS
317D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.lognone_totalbloquant6<= 50PASSD:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log:1152 GI.GI_C:SavePreset :: CallFunc_GetSkeletalMesh_ReturnValue_3
318D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.lognone_fonctionbloquant4<= 20PASS
319D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.logrepetitioninformatif28<= 500PASSD:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log:1866 (x28) [2026.10.14-10.30.34:090][227]LogAnimation: Warning: Currently in Animation Blueprint mode. Please change AnimationMode to Use Animation Asset
320D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.logsuivi:le joueur quitteinformatif2<= 100PASSD:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log:9188 [2026.10.14-10.38.32:972][682]LogLifePlay: Display: Marche : le joueur quitte NODE_AddStaticMeshComponent-0_49 (unOccupyFnt)
321D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.logsuivi:Temoin C2 : camera a moins de 60 cm de la teteinformatif0<= 3PASS
322D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.logsuivi:Touche C : SpaceOn=0informatif0<= 0PASS
323D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.lografale:Show couple : bloqueinformatif129<= 100ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log:4348 [2026.10.14-10.31.53:564][892]LogLifePlay: Warning: Show couple : bloque par Room_C_0/Wall4 normal X=-0.000 Y=-1.000 Z=-0.000 profondeur 4
324D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.logbloqueinformatif0<= 5PASS
325D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.loghitch_maxinformatif3888<= 5000PASSSystem.Object[]
326D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.loghitch_nbinformatif3<= 15PASSD:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log:944 [2026.10.14-10.29.32:460][ 0]LogLifePlay: Warning: LPDebug hitch : 1534.5 ms (seuil 50.0) #1
327D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.logenfonceinformatif1<= 2PASSD:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log:8236 releve 10.37.59 Person_C_2147481979 occ=- coll=QueryAndPhysics feetZ=-179.4 floorZ=-102.2 delta=77.2 x=-3131354.8 y=-14967516.0
328D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.logsous_pieceinformatif1<= 2PASSD:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log:8236 releve 10.37.59 Person_C_2147481979 occ=- coll=QueryAndPhysics feetZ=-179.4 floorZ=-102.2 delta=77.2 x=-3131354.8 y=-14967516.0 roomZ=-115
329D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.logflotteinformatif0<= 3PASS
330D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.loghors_pieceinformatif34<= 0ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log:7447 releve 10.36.34 PlayerCharacter occ=- coll=NoCollision feetZ=-97.1 floorZ=-102.2 delta=-5.1 x=-3131041.6 y=-14967009.9 room=(-3131543,-14967213) echelle=(8,8) depassement=101cm
331D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.logfigeinformatif0<= 2PASS
332D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.logchevauchementinformatif0<= 3PASS
333D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.logzqsd_ignoreinformatif0<= 2PASS
334D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.logcouple_flotteinformatif1<= 2PASSD:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.log:4497 COUPLE Person_C_2147481979 anim=SF_ft07_1 t=0.44/3.97 root=-46.0 lowest=-47.1(lShin) pelvis=-14.1(hip) under=Room.Box:-102.2 lowestMinusUnder=55.1 [au repos depuis 3 releves]
335D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.logcouple_sousinformatif0<= 0PASS
336D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.logreleve_tardifinformatif0<= 2PASS
337D:\Game\LifePlay_Backup_5.5\COMMUN-10\essais\commun10_LifePlay.lognotifyinformatif0compte seulINFO
338D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.logfatalbloquant0<= 0PASS
339D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.logplantagebloquant0<= 0PASS
340D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.logerrorbloquant0<= 0PASS
341D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.lognone_totalbloquant7<= 50PASSD:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log:1160 GI.GI_C:SavePreset :: CallFunc_GetSkeletalMesh_ReturnValue_3
342D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.lognone_fonctionbloquant5<= 20PASS
343D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.logrepetitioninformatif12<= 500PASSD:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log:9061 (x12) [2026.10.14-11.26.46:286][735]LogScript: Warning: Attempted to access index 0 from array Floats_3_823069F94F02CDC46067B8A9279787B2 of length 0!
344D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.logsuivi:le joueur quitteinformatif0<= 100PASS
345D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.logsuivi:Temoin C2 : camera a moins de 60 cm de la teteinformatif1<= 3PASSD:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log:8920 [2026.10.14-11.26.38:420][276]LogLifePlay: Temoin C2 : camera a 57 cm de la tete (hauteur +49) ; cible C2 a 126 cm ; tete (-3131575, -14967415), decalage capsule 2 cm ; vers la camera, Camera : rien, Visibility : rien ; vers l'arr
346D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.logsuivi:Touche C : SpaceOn=0informatif0<= 0PASS
347D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.lografale:Show couple : bloqueinformatif77<= 100PASSD:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log:2913 [2026.10.14-11.16.23:634][508]LogLifePlay: Warning: Show couple : bloque par Room_C_0/NODE_AddStaticMeshComponent-0_28 normal X=-0.000 Y=-1.000 Z=-0.000 profondeur 8
348D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.logbloqueinformatif0<= 5PASS
349D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.loghitch_maxinformatif1984<= 5000PASSSystem.Object[]
350D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.loghitch_nbinformatif3<= 15PASSD:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log:944 [2026.10.14-11.14.29:813][ 0]LogLifePlay: Warning: LPDebug hitch : 1301.3 ms (seuil 50.0) #1
351D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.logenfonceinformatif0<= 2PASS
352D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.logsous_pieceinformatif0<= 2PASS
353D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.logflotteinformatif0<= 3PASS
354D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.loghors_pieceinformatif0<= 0PASS
355D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.logfigeinformatif0<= 2PASS
356D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.logchevauchementinformatif0<= 3PASS
357D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.logzqsd_ignoreinformatif0<= 2PASS
358D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.logcouple_flotteinformatif26<= 2ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.log:3068 COUPLE PlayerCharacter anim=SF_ft07_0 t=2.89/3.97 root=-1.3 lowest=-1.3(Genesis8Female) pelvis=11.6(hip) under=Room.Box:-102.2 lowestMinusUnder=100.9 [au repos depuis 3 releves]
359D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.logcouple_sousinformatif0<= 0PASS
360D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.logreleve_tardifinformatif0<= 2PASS
361D:\Game\LifePlay_Backup_5.5\COMMUN-11\essais\commun11_LifePlay.lognotifyinformatif0compte seulINFO
362D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.logfatalbloquant0<= 0PASS
363D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.logplantagebloquant0<= 0PASS
364D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.logerrorbloquant0<= 0PASS
365D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.lognone_totalbloquant4<= 50PASSD:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log:1174 GI.GI_C:SavePreset :: CallFunc_GetSkeletalMesh_ReturnValue_3
366D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.lognone_fonctionbloquant2<= 20PASS
367D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.logrepetitioninformatif52<= 500PASSD:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log:2058 (x52) [2026.10.14-12.34.49:176][367]LogScript: Warning: Attempted to access index 0 from array Floats_3_823069F94F02CDC46067B8A9279787B2 of length 0!
368D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.logsuivi:le joueur quitteinformatif1<= 100PASSD:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log:24102 [2026.10.14-12.54.02:191][159]LogLifePlay: Display: Marche : le joueur quitte NODE_AddStaticMeshComponent-0_360 (unOccupyFnt)
369D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.logsuivi:Temoin C2 : camera a moins de 60 cm de la teteinformatif0<= 3PASS
370D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.logsuivi:Touche C : SpaceOn=0informatif0<= 0PASS
371D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.lografale:Show couple : bloqueinformatif19<= 100PASSD:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log:4740 [2026.10.14-12.36.59:551][ 54]LogLifePlay: Warning: Show couple : bloque par Room_C_0/Wall2 normal X=-1.000 Y=0.000 Z=0.000 profondeur 4
372D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.logbloqueinformatif0<= 5PASS
373D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.loghitch_maxinformatif1580<= 5000PASSSystem.Object[]
374D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.loghitch_nbinformatif4<= 15PASSD:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log:944 [2026.10.14-12.33.31:577][ 0]LogLifePlay: Warning: LPDebug hitch : 1214.7 ms (seuil 50.0) #1
375D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.logenfonceinformatif0<= 2PASS
376D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.logsous_pieceinformatif0<= 2PASS
377D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.logflotteinformatif0<= 3PASS
378D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.loghors_pieceinformatif0<= 0PASS
379D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.logfigeinformatif0<= 2PASS
380D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.logchevauchementinformatif0<= 3PASS
381D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.logzqsd_ignoreinformatif0<= 2PASS
382D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.logcouple_flotteinformatif14<= 2ALERTED:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log:5402 COUPLE PlayerCharacter anim=cms_a85_2 t=3.31/3.97 root=10.8 lowest=11.4(Genesis8Female) pelvis=25.3(hip) under=Room.NODE_AddStaticMeshComponent-0_36 fnt_bed02:-49.1 lowestMinusUnder=60.5 [au repos depuis 3 releves]
383D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.logcouple_sousinformatif0<= 0PASS
384D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.logreleve_tardifinformatif0<= 2PASS
385D:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.lognotifyinformatif2compte seulINFOD:\Game\LifePlay_Backup_5.5\COMMUN-12\essais\commun12_LifePlay.log:5528 [2026.10.14-12.38.20:499][877]LogLifePlay: Sexe : G3 NotifyCoupleTeleported appele (meneur deplace de 22 cm par la prise)
386D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.logfatalbloquant1<= 0FAILD:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log:17955 [2026.10.14-14.21.46:654][934]Message dialog closed, result: Ok, title: The UE-LifePlay Game has crashed and will close, text: Fatal error!
387D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.logplantagebloquant1<= 0FAILD:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\Crashes\UECC-Windows-ADBF65FE4C1D06399ACA8880B07C3684_0000
388D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.logerrorbloquant13<= 0FAILD:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log:17611 [2026.10.14-14.21.45:329][934]LogD3D12RHI: Error: GPU crash detected:
389D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.lognone_totalbloquant2<= 50PASSD:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log:1205 GI.GI_C:SavePreset :: CallFunc_GetSkeletalMesh_ReturnValue_3
390D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.lognone_fonctionbloquant1<= 20PASS
391D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.logrepetitioninformatif110<= 500PASSD:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log:2244 (x110) [2026.10.14-13.57.00:599][186]LogAnimation: Warning: Currently in Animation Blueprint mode. Please change AnimationMode to Use Animation Asset
392D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.logsuivi:le joueur quitteinformatif6<= 100PASSD:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log:2242 [2026.10.14-13.57.00:316][169]LogLifePlay: Display: Marche : le joueur quitte NODE_AddStaticMeshComponent-0_4 (unOccupyFnt)
393D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.logsuivi:Temoin C2 : camera a moins de 60 cm de la teteinformatif0<= 3PASS
394D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.logsuivi:Touche C : SpaceOn=0informatif0<= 0PASS
395D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.lografale:Show couple : bloqueinformatif37<= 100PASSD:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log:4394 [2026.10.14-13.58.29:471][450]LogLifePlay: Warning: Show couple : bloque par Room_C_0/Wall4 normal X=-0.000 Y=-1.000 Z=-0.000 profondeur 34
396D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.logbloqueinformatif0<= 5PASS
397D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.loghitch_maxinformatif1351<= 5000PASSSystem.Object[]
398D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.loghitch_nbinformatif3<= 15PASSD:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log:944 [2026.10.14-13.54.56:901][ 0]LogLifePlay: Warning: LPDebug hitch : 1350.7 ms (seuil 50.0) #1
399D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.logenfonceinformatif0<= 2PASS
400D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.logsous_pieceinformatif0<= 2PASS
401D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.logflotteinformatif0<= 3PASS
402D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.loghors_pieceinformatif0<= 0PASS
403D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.logfigeinformatif0<= 2PASS
404D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.logchevauchementinformatif0<= 3PASS
405D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.logzqsd_ignoreinformatif0<= 2PASS
406D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.logcouple_flotteinformatif0<= 2PASS
407D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.logcouple_sousinformatif0<= 0PASS
408D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.logreleve_tardifinformatif0<= 2PASS
409D:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.lognotifyinformatif14compte seulINFOD:\Game\LifePlay_Backup_5.5\COMMUN-13\essais\commun13_LifePlay.log:4427 [2026.10.14-13.58.30:622][519]LogLifePlay: Sexe : G3 NotifyCoupleTeleported appele (meneur deplace de 62 cm par la prise)