Instantane de reference de la reprise de migration (2026-09-29). Contient GI.uasset tel que trouve (copie UE4 identique a 4.27, MD5 F4550DA5DC05FC005400CDCA2FC123C9). Ajouts de ce commit : .gitattributes (aucune conversion de fin de ligne), regles .gitignore CHG-001, Tools/ (Snapshot, Restore, AssetHeaders), empreintes L0. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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524 B
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17 lines
No EOL
524 B
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timeoutActorPrecise(hours, sceneID, actor1, ..., actorN)
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USE:
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Combination of timeoutPrecise and timeoutActor. Puts a scene on cooldown for exactly the amount of hours specified, but limited to the stated actor(s) who will not pass the scene's WHO condition.
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TYPE: Command, Reference
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RETURNS: /
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THEME: Scenes
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COMPARE: timeout, timeoutPrecise, timeoutActor
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EXAMPLE:
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Friend(Happy)::"Well, I'm off to Barbados for a week. Bye!"
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Player(Happy)::"Have a good time!"
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sceneEnd
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timeoutActorPrecise(156, call_invite, Friend) |